Title: |
BPC.wad |
Filename: |
levels/doom2/deathmatch/a-c/bpc.zip |
Size: |
92.69 KB |
Date: |
06/03/96 |
Author: |
mwhitney@netpath.net |
Description: |
Deathmatch wad for DoomII |
Credits: |
Id Software for their awesome game! Colin Reed for Nodebuilder BSP 1.2x Geoff Alan for DoomEd 4.2 O. Montanuy for Wintex 4.1 Ben Morris for DCK 2.2 The "Great Dane" Kovach for playtesting My wife for putting up with me Dane's wife for putting up with him.
This is my first attempt at composing a DoomII wad and I |
Base: |
new level from scratch |
Build time: |
40+ hours |
Editor(s) used: |
DCK2.2, Wintex4.1, DoomEd4.2 |
Bugs: |
none so far |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| This map is pretty good, a bit long winded for DM, and why the HELL did he use the 'blocking' hanging corpses? Those things get in the way, man! Also one of the many 90's text files that gives credit to the author's wife for putting up with his Doom mapping. This one's good enough to download if you're into the oldschool stuff. | x |
View bpc.txt
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