Title: |
Doomers.wad |
Filename: |
levels/doom2/deathmatch/d-f/doomers.zip |
Size: |
49.71 KB |
Date: |
03/03/12 |
Author: |
Dave Kernen |
Description: |
This is a level for Doom II based on MyHouse2.wad by Noah Haskell, Email Address noah@seas.ucla.edu This is a blueprint accurate WAD of Noah's house. I have made a few changes to the floor plan and many changes to the textures and other interior appearances. THE TEXTURE ALIGNMENTS ARE FLAWLESS!! There are hidden teleporters, detailed furniture, and a couple great hiding places. Be sure to check out the fireplaces! Enjoy!!! (please tell my what you think!!!) The easiest way to run it is to put all the included files in your Doom II directory and run DOOMERS.BAT OR If you NEED to use CHEAT (debug) mode, run EZ.BAT This will be skill level 1 and most of the bad guys will be Wolf 3D Characters. |
Credits: |
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Base: |
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Build time: |
About twenty hours, |
Editor(s) used: |
WADED v1.83 beta |
Bugs: |
NO known bugs, but when you go upstairs instead of being able to walk all the way up you are instantly teleported to the upstairs level. Noah gets the credit for this idea. It was done this way because DOOM is not really 3-D. It still has to have a 2-D map, so levels cannot be piled on top of each other. Just remember, there is more than one way into almost every room! |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| I found this to be quite a fun and compact play experience. The difficulty level could use some raising, and their were a few monsters that were stuck in the walls, but overall not bad. I knocked it down a point for the uninspired concept and the uniform lighting. 4/5 -FoH FDA-http://www.media fire.com/download.ph p?tr919o7zrxjdym0 | x |
View doomers.txt
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