Title: |
Hippie Commune Deathmatch |
Filename: |
levels/doom2/deathmatch/g-i/hcdm.zip |
Size: |
718.13 KB |
Date: |
09/15/95 |
Author: |
Jim Davis, Kevin O'Mara, Matt Malone, Trey Piepmeier, and Chad Roberts |
Description: |
Ten levels designed primarily around deathmatch, however they do seem to be playable for single person. We haven't tried cooperative yet, but it should be pretty keen, regardless. It's honestly intended to be played at Ultra-Violence, especially in deathmatch. See HCDM.DOC for a more detailed description of the executable patch and a level-by-level description. |
Credits: |
Anyone and Everyone associated with DOOM, BSP, idBSP, ADE2, DEU, NWT, and numerous other chunks of great software. (Oh, yeah, and my girlfriend. Thanks, Sky. -Jim) |
Base: |
New levels from scratch |
Build time: |
|
Editor(s) used: |
ADE2, idBSP, BSP, RMB, NWT, DEUTEX, IMage PROCessor, GIFClip, BMaster, Windows Sound Recorder... |
Bugs: |
None |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| Terrible, like most DM maps made by college kids in the early to mid 90's.. Though, I really wish I could get my friends into Doom DM mapping. That would be badass, I bet they had lots of fun making/playing these crappy levels. | x | |
Anonymous
| Holy fuck what a waste of my life | x |
View hcdm.txt
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