Title: |
Hell's Games |
Filename: |
levels/doom2/deathmatch/g-i/hellgame.zip |
Size: |
66.69 KB |
Date: |
06/11/97 |
Author: |
Joseph J. Veldhuis |
Description: |
Basicly, you fell down a fissure and found yourself in PENTAGRAM DEATHMATCH. You then get sucked into CENTERPOINT. You get to the elevator and go up to the SPACE STATION. After that, you beam into the DEATH PIT. You escape into SWASTICKA DEATHMATCH. After enough killing, you walk through the secret door back into the real world. What a blast! |
Credits: |
John Carmack for the DOOM engine, Ben Morris for DCK, Colon Reed for BSP20x, TiC for NWT, and the people who made DEU. |
Base: |
New levels from scratch |
Build time: |
About a month. |
Editor(s) used: |
DCK, BSP, NWT, DEU, and lots of other 3 letter editors. |
Bugs: |
None. |
Rating: |
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Download mirrors:
/idgames protocol:
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View hellgame.txt
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