Title: |
I Dunno What To Name This Thing!! |
Filename: |
levels/doom2/deathmatch/g-i/i_dunno.zip |
Size: |
37.09 KB |
Date: |
01/01/96 |
Author: |
Jeff Lanthripp (Redbeard) |
Description: |
Well, it's kinda small, and it has quite a few Cacodemons, and it makes a pretty cool deathmatch, as well as solo. I wanted to replace some sounds and music, but I didn't have the time or resources. Maybe next time. |
Credits: |
Steve McKnelly (theurge@earthlink.net) for playtesting and telling me to use BSP for node-building. Ariel C. Vera for playtesting. timmins@jagunet.com for playtesting. A few others whose names I can't recall right now. You know who you are! All the folks in rec.games.computer.doom.editing for playtesting and advice. Id Software for making the coolest PC game on earth. All the authors of all the Doom & Doom2 editors. |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
DoomCAD 6.1, EdMap 1.31, and BSP |
Bugs: |
None that I can find.... |
Rating: |
(2 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Doomkid
| So dark.. So plain.. | x | |
Anonymous
| Good dethmacth, but the design isnt that clever | x |
View i_dunno.txt
|