Title: Judgement Day: Bug Fix and Extra Map
Filename: levels/doom2/deathmatch/j-l/jdgmtfix.zip
Size: 117.33 KB
Date: 06/03/95
Author: Bill Derouin
Description: It was pointed out to me the other night on DWANGO that there was a minor bug in JDGMTDAY.WAD. It seems that you could get stuck in the room with the crushing floor if your health was above a certain level. Unfortunately, the "slow damage" option isn't available for crushing floors, and the "crushing ceiling" options didn't work the way I wanted them to. Now the room has a "hot floor" with a "2-5% damage" setting, so anyone getting stuck there with too high a health level will eventually croak :-)
Credits:
Base:
Build time:
Editor(s) used:
Bugs:
Rating:
Download here

Download mirrors: /idgames protocol:



View jdgmtfix.txt
This page was created in 0.00486 seconds