Title: |
Judgement Day: Bug Fix and Extra Map |
Filename: |
levels/doom2/deathmatch/j-l/jdgmtfix.zip |
Size: |
117.33 KB |
Date: |
06/03/95 |
Author: |
Bill Derouin |
Description: |
It was pointed out to me the other night on DWANGO that there
was a minor bug in JDGMTDAY.WAD. It seems that you could get
stuck in the room with the crushing floor if your health was
above a certain level. Unfortunately, the "slow damage" option
isn't available for crushing floors, and the "crushing ceiling"
options didn't work the way I wanted them to. Now the room
has a "hot floor" with a "2-5% damage" setting, so anyone
getting stuck there with too high a health level will eventually
croak :-) |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
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Download mirrors:
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View jdgmtfix.txt
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