Title: Kiev Series
Filename: levels/doom2/deathmatch/j-l/kiev.zip
Size: 185.73 KB
Date: 01/26/97
Author: Djoser
Description: Medium-sized DOOM II Altdeath levels for 3-4 players. BTW, my first real levels ever made. And don't say I didn't warn you; try out these levels before you play them. The exits are easily reachable because I think that you should not play with wimps who push the exit button when they're about to be shot. And yes, I do know of cooperative exits; but I have to admit I was a little bit too lazy.

MAP01 - Technophibia - was build first of all five levels. It contains some computer textures, hence the name. The only aim was using no new textures, which I finally did throughout all levels. The music is the main theme of Indiana Jones.

MAP02 - Moo View - was build last. It started with the two little courtyards and everything else was built around them. The name was chosen because of its magnitude; if you don't move, you won't get a good deathmatch running. The music is the soundtrack of Mission Impossible.

MAP03 - Sea Of Destruction - is, in my eyes, the best of all five levels. If you look at the map and compare it with that of MAP11, you might recognize why it carries that name. The staircase with the two towers between was inspired by a level from Duke Nukem 3D, but I can't remember by which one. I chose the music from E1M1 because I wanted to give you the good ol' feeling just like the first time you played DOOM.

MAP04 - Earth Of Power - was built as the second level. It should bring about a tense mood. The labyrinth is stolen from E3M3. The music is the song One by Metallica.

MAP05 - Lamer Dome - in fact, the smallest level, was built third, sticking to Inferno style. The name is actually a distortion of a SimCity 2000 scenario. The music is the song Head Like A Hole by Nine Inch Nails, who also made the soundtrack of Quake.
Credits: My playtesters.
Base: New level from scratch
Build time:
Editor(s) used: DCK 3.4-3.62 - level construction. ZenNode 0.98a - node building. DEEP 8.50-8.70 - level checking. NWT 1.3 - cleaning up the WAD.
Bugs: Gee, I dunno...
Rating: (1 vote)
Download here

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Reviews:
Doomkid
These maps seems pretty damn solid, with map04 being the weak link due to tight knit, annoying pink corridors just like in Pandemonium. Contains MIDI's you've certainly heard before. Check these out if you ever have the time, they seem fun.x

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