Title: |
The GOBLIN Levels (1-9) for DOOM2 |
Filename: |
levels/doom2/g-i/goblin.zip |
Size: |
314.7 KB |
Date: |
06/14/97 |
Author: |
Kew |
Description: |
The complete 9 levels of the first Goblin series. |
Credits: |
Ben Morris and his brilliant Level Editor DCK 2.2. My gratitude to all the people at ID software for producing such a customizable and adaptable program. To my son Simon for his endless testing of these levels. |
Base: |
New levels from scratch |
Build time: |
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Editor(s) used: |
DCK 2.2 |
Bugs: |
None that I could find but you might |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Cool '96 maps, had to open a couple of the maps in doombuilder and re-save them so I could play them | x | |
Anonymous
| This is a collection of early levels by an author whose heart was clearly not in it. The levels are packaged as nine individual wad files. As the second reviewer points out, the first level feels like the output of a random Doom level generator- it's a disjointed set of rooms and objects that don't flow together at all. Level nine feels less random, but unfortunately it's just a bog-standard map from 1995 or thenabouts. If maps 2-8 are in between, I don't want to play them. | x | |
Anonymous
| Random-looking map design. Map01 looks like the author confused SLIGE with DCK. -- 1/5 | x | |
Anonymous
| That was a lot of fun, even if it had random empty pointless rooms. | x |
View goblin.txt
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