Title: |
Halls of Hell |
Filename: |
levels/doom2/g-i/hellhall.zip |
Size: |
150.26 KB |
Date: |
02/21/98 |
Author: |
Raymond Schmitz |
Description: |
A bunch of halls & bridges. Be lucky if you can
survive! |
Credits: |
|
Base: |
New levels from scratch. |
Build time: |
|
Editor(s) used: |
DCK ver.1.2, Wintex ver.4.3 |
Bugs: |
None |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Getsu Fune
| this is pretty fun, catwalks aren't that bad either. | x | |
Zahid
| I loathe Catwalk style or ledge-base maps but these kind of maps were ledges aren't narrow are exception...gameplay is very solid here and visual are delicate too..nice execution makes both maps enjoyable... | x | |
TimeOfDeath
| fuckin cool '97 wad | x | |
Anonymous
| This is dated March 1997. Map01 is pretty good; a hectic, cramped slime castle that throws you straight into peril. Has an air of E4 about it. Mellows as it goes on. Map02 similar, starts with a hectic beginning but keeps you on your toes throughout. They both look really good - the catwalks are the only irritating thing - and I'm surprised (a) they only have one vote (b) it's 1/5. Deserves a lot more. | x |
View hellhall.txt
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