Title: |
Hunted |
Filename: |
levels/doom2/g-i/hunted1.zip |
Size: |
73.39 KB |
Date: |
03/13/03 |
Author: |
Martin Mikaelsson |
Description: |
Do you have a feeling that you are being followed? Here you have to think a little to succes this level. HERE IS A TIP: Let the cyberdemon do the job for you in some rooms. In that way the cyberdemon will be easier to defeat in the end of level. |
Credits: |
To the ID-software for the game and to the author of WadAuthor. |
Base: |
From scratch |
Build time: |
Two days |
Editor(s) used: |
Wadauthor |
Bugs: |
None (I haven't made a level for Doom/Doom2 for 6 years but I always test my levels before I realese it.) |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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dg93
| Not bad. Feels like a decent late 90's wad even though it was made in 2003. 3/5 | x | |
Anonymous
| thanks for telling us cheats duh, feels like we
back in 1994 after all. Not tried the level yet,
sounds like my kinda stuff though. The Heretic.
Ps - cant wait to see the 'obuiuse' end of level
you speak of. is that canadian for donkey? | x | |
Anonymous
| Nice idea but the implementation sucks. The
texturing and architecture are straight from 1994
and the gameplay is annoying most of the time.
You can't even finish the level! I don't
understand the high rating, since this certainly
is not "VEEERY GOOD!". | x | |
Anonymous
| This was definetely different. Feeling scared
and trapped rather than blasting everything in
sight. Loads of fun. Almost no replay value
though. | x | |
Anonymous
| VEEERY GOOD!!!
I LOVE THIS LEVEL! | x |
View hunted1.txt
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