Title: |
I love you |
Filename: |
levels/doom2/g-i/iloveyou.zip |
Size: |
249.69 KB |
Date: |
12/10/96 |
Author: |
Michael Krause |
Description: |
1 level WAD.
I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine. |
Credits: |
ID for DOOM2. Ben Morris for DCK. Special thanks to Massimo Ciano for the great sound conversion from Quake to DOOM 2. Please check out his great WAD "castleof.wad". |
Base: |
New level from scratch. |
Build time: |
5 hours, ...? no that's a joke |
Editor(s) used: |
DCK v2.2 by Ben Morris. |
Bugs: |
Small texture misalignments here and there, but not really noticable unless you look for them. |
Rating: |
(5 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| At first I thought that Quake sounds in Doom are annoying, but then I realized that this level, in fact, is very quakeish. 4 stars for this classic wad. | x | |
Anonymous
| Those seem to be the author's trademarks: scarce or no armor, tight ammo, well placed monsters, and a not-so-difficult finale. All that in a quakish feeling map with ~160 monsters and lots of teleporter ambushes . 4* | x | |
Anonymous
| in 1996 it was a very good map for todays standard it is ok 3/5 | x | |
Anonymous
| And with a love like that, you know you should be glad. This is a good level, especially for the age - so old that it uses samples from Quake 1. The layout is blocky and simple and it's marred by an irritatingly obscure switch early on, but it's fun and action-packed. The level is basically a lot of traps one after the other but the difficulty and ammo is well-balanced and it looks good. | x |
View iloveyou.txt
|