Title: |
Inadequate |
Filename: |
levels/doom2/g-i/inad.zip |
Size: |
50.85 KB |
Date: |
08/16/14 |
Author: |
Carl Buddig |
Description: |
behold the wild misadventures of a first time mapper! watch as the struggle to understand basic design becomes real! witness the learning process from map1 to map2! be embarrassed by everything! |
Credits: |
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Base: |
New from scratch |
Build time: |
4 hours |
Editor(s) used: |
DoomBuilder |
Bugs: |
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Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zahid
| Both maps feels like a 94's release rather 2014...first one is very basic just 3,4 rooms of same texture connected...second one is bit decent although not good but okay for first attempt... | x | |
Anonymous
| The gameplay is average, but the levels don't have the best aesthetics. There was too much darkness in the second map, and no light-amplifying visor. At least the Wad isn't absolute trash. | x | |
Anonymous
| First map is meh but plays fine. Second map has big problem in vanilla: can't leave the start room. I heard switch activate but it doesn't do anything?... | x | |
Anonymous
| Two small beginners map. As new mappers are always ok: welcome here mr. Beef ;-). As the maps have almost all beginners flaws, you might be interested in reading doomwiki.org/wiki/Ti ps_for_creating_good _WADs. Overall: 1 for what it is + 1 for the first efford = 2/5. | x | |
Anonymous
| pretty bland in terms of design, but it's not painful to play. 2/5 | x |
View inad.txt
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