Title: |
THE INMOST CORPSES |
Filename: |
levels/doom2/g-i/inmcorp.zip |
Size: |
82.38 KB |
Date: |
09/26/98 |
Author: |
Martin [cocoon] Friberg |
Description: |
This was supposed to be the 3rd map in uaccorp.wad I never finished it and I've had it on my HD since I released uaccorp.wad. It still do suck but I made it "releasable" with some changes in textures and design. I haven't worked much on it so don't expect too much. |
Credits: |
Ben Morris for his stunning DCK. And Id! (But that one's essential) AND Rand Phares for his error-checker DCC! |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
DCK 3.62, ZenNode 0.98a, DCC v1.04 |
Bugs: |
Some texture-alignment bugs |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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TimeOfDeath
| liked | x | |
Anonymous
| The date of the PWAD claims to be 1/1/94. How is this even possible? | x | |
Anonymous
| A very open layout which makes for a lot of route possibilities. Short, fun and rather challenging. 4/5 - Belial | x | |
Anonymous
| "It still do suck" says the author, which puts me in mind of a hillbilly cracker type. I hate it when people diss their own levels; it's arrogant. The implication is either that the author's crap is better than your best level, or that the author's other levels are so good that he can afford to release rubbish. This is actually a very good although short level, with a decent challenge and not much health (I can't remember any at all, actually). It's fun, but short. | x | |
Anonymous
| hard | x |
View inmcorp.txt
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