Title: INVSIEGE.WAD
Filename: levels/doom2/g-i/invsiege.zip
Size: 90.78 KB
Date: 12/20/94
Author: Andy Chen, Claude Martins
Description: A spin-off from the Invasion Series...

Ever wonder what happened to the Anchorpoint Mars Base? This level puts you in the shoes of Echo 1 Relay Station's Commander. You are in charge of supervising the raising and lowering of the shield which protects Mars Base.

Time: Before the events in Invade 1 took place. Place: Echo 1 Relay Station.

You are about to face your toughest challenge. An alien ship has just entered orbit around Mars. Only the shield prevents the Hulk from laying waste to the entire planet.

However, the ship has released landing pods that bypassed the shields. The pods will attempt to take over each of the four Stations maintaining shield integrity. As Commander of Echo 1 Relay Station, you must stop this from happening at all costs.

The siege is on.

[Please read SIEGE.TXT before playing the level for the complete story]
Credits: Brendon Wyber (DEU 5.21)
Raphaël Quinet (DEU 5.21)
Per Allansson (DEU 5.21 GCC conversion)
Per Kofod (DEU 5.21 GCC conversion)
Jeff Rabenhorst (Edmap 1.21b)
Jens Hykkelbjerg (RMB 1.2)
Colin Reed (BSP1.2X)
and of course, the great id Software team.
Base: New level from scratch
Build time: "Longer than the creation of the world..." ...ie. a little over 7 days!
Editor(s) used: DEU 5.21gcc, Edmap 1.21b, BSP 1.2x
Bugs: **** NO SAVE GAME BUG!!! **** Yes!! Alright!! Way to go!!
Rating: (2 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Anonymous
This is a forgotten spinoff of the Invade pwads: 2 of the greatest 1994 levels made. It lacks their atmosphere, but it's still fun. It's like Skulltag Invasion in '94, except it's way too easy even on single player. It needed more spawners and a harder Bossbrain, but I guess those would've crashed a '94 computer. 4/5x

View invsiege.txt
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