Title: |
Kmetl Series |
Filename: |
levels/doom2/j-l/kmetl_5.zip |
Size: |
106.99 KB |
Date: |
02/03/98 |
Author: |
Kurt Kesler |
Description: |
Kmetl_5 carries on the Kmetl Series.This is a very large level compared to the others I've done. |
Credits: |
id-software |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
Wauthor, Wintex4.3, Lview Pro |
Bugs: |
None, Please tell me if you see any. |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| I really enjoyed playing this wad, it's worth 4*s all day. | x | |
TimeOfDeath
| cool map | x | |
Anonymous
| To fix this, rename the TRE2AO sprite into the correct TRE2A0. That should be a zero at the end, not the letter oh. Then enjoy the MSPainted tree leaves!
http://imgur.com/0Zt 0j | x | |
Anonymous
| This is dated February 1995. It crashes GZDoom unless you take out a tree sprite (I don't know if it works fine with standard Doom II). The level itself is a simplistic, old-school castle mansion, split into three zones, but it's good fun; there are 300+ monsters and they come thick and fast. In its day it would have been tricky, but nowadays you get more rockets than you need. There are a couple of good, unexpected traps, but lots that are obvious; it's good though. | x |
View kmetl_5.txt
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