Title: |
KOOLEST (We hope that the name is accurate) |
Filename: |
levels/doom2/j-l/koolest.zip |
Size: |
520.27 KB |
Date: |
03/24/96 |
Author: |
Brian Baker (BIFF); Rob Maxey (CRITIC) |
Description: |
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Credits: |
Garth Schwomeyer (GUN SLINGER), for play-testing even though he is too big of a pussy to frag with us anymore, (Ducky, where are you!?!); also Allen Johnson, even though he was punched to death. we would especially like to thank the GREAT MINDS AT ID SOFTWARE, for the timeless game of DOOM!!!! |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
Waded, Wintex, Deutex and NWT. |
Bugs: |
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Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Not COOL. Simple architecture, some interesting texture use, poor monster placement, poor gameplay. Did not give a lot of fun playing it, so 2/5 | x | |
Anonymous
| Mainly a deathmatch level: non-linear, with exit available right at the start and weapons everywhere. | x | |
Anonymous
| Not bad, especially considering, that it was made in 1996. | x |
View koolest.txt
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