Title: |
Omega |
Filename: |
levels/doom2/j-l/kraush01.zip |
Size: |
70.09 KB |
Date: |
02/03/06 |
Author: |
Steve Kraushaar |
Description: |
A fairly large and highly challenging map |
Credits: |
id Software for making Doom II and to Ben Morris and Zerius Development for DCK 3.62. |
Base: |
New from scratch |
Build time: |
|
Editor(s) used: |
DCK 3.62 |
Bugs: |
It is possible to get stuck at one point if you press two switches in quick succession, rather than waiting for the first to have taken its full effect. |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| fuckin cool | x | |
Anonymous
| The two comments above are a little puzzling, as this is the exact same file that I uploaded in 2006. Maybe since then there had been some screw-up and it got overwritten with a different file. Anyway, it's a good wad that is worth playing (see review in tnc 266). - Grazza | x | |
Anonymous
| I have updated this with the correct wad file. This is one of my older levels and is not bad for a beginning. Now I am using 3-D floors and lots of other neat sh*t. Have fun with it but it is one of my first levels. | x | |
Anonymous
| Hi Steve did you know this is not even your map? Someone took your text file and put it with some other persons shitty map. By the way so everbody else knows, the real Omega created by Steve K is a much better map than this one will ever be. | x | |
Anonymous
| 250 monsters, medium-large map. - Yep. ***/5 stars. | x |
View kraush01.txt
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