Title: |
Lithium |
Filename: |
levels/doom2/j-l/lithium.zip |
Size: |
10.16 KB |
Date: |
12/19/13 |
Author: |
Jacek Nowak |
Description: |
This is a minimalistic map with emphasis on action. Might take just a couple of minutes if you are good but it will keep you on your toes for most of the time. If you like intense fights in cramped environment give it a try! It's a short map but I had some fun playing it so decided to release it - enjoy! |
Credits: |
id software, doom builder author, doom community |
Base: |
New from scratch |
Build time: |
A couple of hours |
Editor(s) used: |
Doom Builder 2 |
Bugs: |
None |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| I played it because of greys. Monotonous maybe but little challenging. A small ok level. 3/5 | x | |
cs99cjb
| Does what it says on the tin. Fails at texturing. Fails at lighting. Fails at story. Surprisingly, succeeds at gameplay. The monsters come in such hordes that it's almost impossible to miss, but the danger of being cornered or outflanked keeps things interesting. I question the wisdom of putting an arch-vile and pain elemental in a map with limited ammo. | x | |
Zalewa
| Interesting design, but I wouldn't say that it "kept me on my toes." It's more about camping in one spot and waiting for enemies to come to you. | x | |
M4rk3dF0rD347h
| Not too bad for a single map, but not too great, either. You kill a few monsters, flip a switch and kill some more monsters, flip another switch, kill more monsters, rinse and repeat. It's fairly challenging, though. 3/5 | x |
View lithium.txt
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