Title: |
paradox 9 (DOOM 2 level) |
Filename: |
levels/doom2/p-r/paradox9.zip |
Size: |
28.37 KB |
Date: |
05/22/95 |
Author: |
Eric van Bezooijen |
Description: |
This level is meant to be a deathmatch level, but it can also be used as a "quickie" single player level. In single player mode, it is intended to be quite difficult to finish in ultra- violence, challenging in hurt-me-plenty, and a piece of cake on any other level. I've included a demo of me finishing most of the level in ultra-violence mode if you need some hints to help guide you. To run the demo, run:
doom2 -playdemo paradox9 -file paradox9.wad
The challenge is to finish the level, in ultra-violence, no saving, in around 5 minutes! Have fun! My demo takes 6 1/2 minutes, but that's cuz I had to use a crappy mouse to record it =O)
Care has been taken to make sure the level is balanced in terms of weaponry. You can grab the plasma gun, but that might cost you your life! |
Credits: |
Van Boughner, Doug Stein, and Steve Jankowski for helping me playtest. The authors of DEU. Kenneth S. Forte (fusioncon@cup.portal.com), My first WAD ever was based on his ULTIMA.WAD, about 8 WAD files ago! The guy who did the "danzg13" levels (I used some of the ideas out of this awesome .WAD file) |
Base: |
Severely modified MEGAQUAD.WAD (also by me) It took me about 20 hours to build & playtest and fine-tune this level. |
Build time: |
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Editor(s) used: |
DEU 5.21 (For Doom II version 6.66) |
Bugs: |
None (that I know of) |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| TIME PARADOX! OH NOES! | x |
View paradox9.txt
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