Title: |
Run or Die |
Filename: |
levels/doom2/p-r/runaway2.zip |
Size: |
25.8 KB |
Date: |
04/06/99 |
Author: |
Cyberdemon (Mike Watson) |
Description: |
This one's for all the people out there who told me Running Scared was too easy. It's much harder then the first, but it shouldn't be unbeatable(I hope not anyway). Once again you won't have any weapons, just your fists and a Bezerker. Try not to wet your pants. |
Credits: |
id Software, Matt Ayres =============================================================== |
Base: |
New level from scratch |
Build time: |
About 2 hours |
Editor(s) used: |
WadED, Warm, BSP and RMB |
Bugs: |
If you run through the map in nomonsters and get to the exit platform when all the Romero heads get squished you die. Don't ask me why, I have no clue. This dosen't happen if you leave the monsters on.
* Copyright / Permissions * |
Rating: |
(2 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Zahid
| one of best tyson map i played....name focuses on last part i guess | x | |
Anonymous
| This is a blocky, potentially decent level - you and a berzerk pack vs a bunch of monsters - marred by a couple of quirks. If you go through the yellow key door near the beginning, which you can do without having the yellow key, you're stuck in the next room. And the room with the yellow key has an unintuitive shootable exit door. And it's easy to hang up on pillars etc when dodging, which is a bind as the berzerk pack forces you to dodge. This level needed a lot of polish. | x |
View runaway2.txt
|