Sacrifices: 1. the time given up to create a WAD. 2. the creatures that I puposely "pinned" so you can walk up and get in their face right before you blast 'em messy. 3. all the newbie deathmatchers :]
Credits:
The gents at id & Matt T. for the Doomcad upgrade (5.0 was too buggy) and finally the Sun, my alarm clock, telling me to put the nice little computer away and get some sleep before work.
Base:
New level from scratch
Build time:
Editor(s) used:
Doomcad 5.0/5.1 for Windows
Bugs:
a few mismatched textures, some on purpose ;) not bad for a first effort!