Title: |
Search and Destroy |
Filename: |
levels/doom2/s-u/srchndst.zip |
Size: |
52.81 KB |
Date: |
09/24/97 |
Author: |
Vaughn Corpus |
Description: |
This wad is going to be part of a 32-level wad i'm currently working on. The idea for this wad comes from a book i've read called NEANDERTHAL. Who wrote the book? I can't seem to remember. But in the book the Neanderthals had the ability to know where you are by looking through your eyes. So in a sense that is how the monsters in this wad are. They will seek you out! So don't stay in one place. They'll get to you sooner or later. |
Credits: |
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Base: |
totally from scratch |
Build time: |
i couldn't tell you if i tried! |
Editor(s) used: |
Hellmaker |
Bugs: |
none that i've noticed but i'm sure someone will tell me differently |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zahid
| large and bit complex but enjoyable | x | |
TimeOfDeath
| it was fun | x | |
Anonymous
| This doesn't work in ZDoom, although it runs in PRBoom and Doom2.exe. It's a good example of a level that's objectively poor but fun to play; it's a large map that requires you to find a secret directly behind the player one start, and it's very non-linear, with a wandering design made up of large, similar-looking rooms. There's a big crate maze, a dark area, lots of stone etc. It's quite fun if you just dash around letting the monsters infight, but average overall. | x | |
Anonymous
| i tryed it for zdoom and it didint eavin work.. 0/5 | x |
View srchndst.txt
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