Title: |
Sacred |
Filename: |
levels/heretic/s-u/sacred.zip |
Size: |
61.35 KB |
Date: |
04/05/06 |
Author: |
Wes Burd Jr. |
Description: |
1st Heretic Level Built Check it out, it get pretty intense at the end. |
Credits: |
Id & Raven |
Base: |
New from scratch |
Build time: |
About 1-2 months, on & off |
Editor(s) used: |
WadAuthor Ver. 1.3O |
Bugs: |
None! |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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maulosiarch
| Decent level, but overall the entire map/level is just too squarish/rectangular . The Dragon Claw is obtained far too late in the game, and the Phoenix Rod far too early. I love the Mace as a weapon, so I'm happy that there is plenty of ammo for it in this level. | x | |
Anonymous
| The first weapon you get is the Phoenix Rod, even though there are only 2 Gargoyles in front of you. Some areas are packed with monsters, others are not. By the end of the level there is a lot, and I mean a lot, of ammo left over (on UV setting). It's really unbalanced. Most intense is a maulotaur fight 1/3 of the way through. Somewhat pretty, but unbalanced. | x | |
Anonymous
| too bright. gameplay is ok. level needs to be designed in a better way, so it feels like a place or something. play the original maps, take screenshots of ares you like and go from there (for inspiration, not saying you need to copy those areas) | x | |
Anonymous
| Good map, nice gameplay, good balance but I found the level to be equally intense from the beginning to the end despite what the .txt says. Althought I think it remained pretty easy even without that stupid secret with infinite quartz flasks inside... 3/5. ~Naan | x | |
Anonymous
| A good map. Nice quality and detailed. Seems balanced. Haven't tried it on UV yet. Could have been a little better. The details are fine but doors are a little hard to distinguish. Texture alignment id good and the rooms are well inter-connected. Beautiful. | x |
View sacred.txt
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