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Title:
16m55_dc.zip
Filename:
lmps/doom2/1.9/16m55_dc.zip
Size:
36.41 KB
Date:
05/27/95
Author:
Description:
Credits:
Base:
Build time:
Editor(s) used:
Bugs:
Rating:
(1 vote)
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View 16m55_dc.txt
I. LMP FILE INFORMATION Lmp File Name : 16M55_DC.LMP Finish Time : 16 min 55 sec II. GAME INFORMATION Wad File Name : DG-CORE.WAD Game/Level : DOOM II v. 1.9, Map29 Difficulty : ULTRA VIOLENCE Style : Solo III. PLAYER INFORMATION Team Name : Dario - "punisher" Player 1 : Dario Casali IV. OTHER INFORMATION Player # : (1) System Used : (Single PC) CPU Specs : (Pentium 90Mhz ) Installed RAM : (16MB) HD Seek Time : (10.MS) V. MY COMMENTS - Good quality levels, I recorded a near perfect run on this level but forgot to add maxdemo and the f***ing thing cut out on me moments from the end. The only mistake, I make in this demo is getting hit by the Archvile once - I ran through the door, it was closing, but I accidentally opened it again! whoops. Also - In my earlier demos I usually got killed by the Mancabus shotting THROUGH the wall of the little hide out you get to hover in - not really a bug, but you should have made the wall a bit thicker. - My strategy for Doom is - agility, hyper fast reactions, and using the ergonomic Microsoft mouse, with accelerated response. - OK, a BIG suggestion. In future, release MUD levels with some decent TEXTURE ALIGNMENT!!!! they are good architecturally, but come on guys, you could at least spend a couple of minutes cleaning it up. - This wad was not easy, not on UV anyway, skill 3 is a breeze, I can finish that no problem every time, but there is a BIG difference between skill3 and skill4, very tricky. <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
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