Title: |
ALIEN INVASION 1.1 (disk 1) |
Filename: |
themes/aliens/alienv_a.zip |
Size: |
811.53 KB |
Date: |
04/08/96 |
Author: |
John Diamond |
Description: |
Second release of total conversion patch, rebuilt
levels, new graphics and effects. There are some
vast improvements over the first release, which
should be seen immediately. Foremost are the
aliens themselves, which have reworked graphics
and behavior patterns which make them more real
then ever. Warriors now attack in different ways,
which is much cooler, because it looks kind of
stupid when they always bite you the same way,
especially when there are ten of them at the same
time that are attacking you. Sometimes they run
across the ceilings(those graphics where redone
better this time too) and hang on walls. Sometimes
they will claw you and sometimes they will bite. The
queen has been redone a bit as well as some of
the weapons. The levels have been extensively
rebuilt, using much more real logic then before(no
more ammo lying around unless there is a body next
too it, etc...) and several have been replaced by
much better(and bigger) levels. There were some
sound bugs before(marines making alien sounds) that
have been fixed too. |
Credits: |
Id software, the makers of the previous
aliens conversions in which I have borrowed
graphics from(Aliens-Tc and AliensDoom - see below)
and modified, Ben Morris for DCK, which is the
best editor IMHO, and Greg Lewis for Dehacked,
which I could not live without. Wintex 4.1 also
proved to be an invaluable too as well. |
Base: |
Levels all built from my brain...Some graphics are
derived from Aliens-Tc by Justin Fisher and
AliensDoom by David Lobser and Marc Gordon. |
Build time: |
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Editor(s) used: |
DCK, Corel Photopaint, Deutex, DeHackEd |
Bugs: |
If any are found, email me.... |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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