Title: |
Astrostein 2 |
Filename: |
themes/wolf3d/astro2.zip |
Size: |
2.57 MB |
Date: |
02/22/98 |
Author: |
Laz Rojas |
Description: |
10-level WolfenDOOM adventure, featuring new |
Credits: |
The guys at id, for creating both |
Base: |
New levels from scratch |
Build time: |
Three months, on and off |
Editor(s) used: |
HellMaker, Demon, Deimos, MacBSP, Inkworks, |
Bugs: |
If you try to save the game on the first level, |
Rating: |
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/qstarfarleft.gif) ![](images/emptyqstarmidleft.gif) ![](images/emptyhalfstar.gif) (10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | Looks nicer than 1 (less grey!), but many of the rooms seem to have been copied and pasted, too (both among levels and from part 1!), and it's still utterly boring. I couldn't keep myself motivated enough to even continue after level 2 - it's the perfect example of a key/switch hunt gone wrong. Go play Operation Rheingold instead. | x | |
Anonymous
![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | An interesting, nice total conversion with an awfully sucking (repetitive) gameplay. 1.5/5 -Milian | x | |
Anonymous
![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | whi did he give it a 2? because its down rite BORING!!! 2/5 | x |
View astro2.txt
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