Title: |
a Morte [15 maps - 3 Hubs] |
Filename: |
themes/x-rated/i_am_old_enough_to_look_at_this/amorte.zip |
Size: |
41.19 MB |
Date: |
06/30/16 |
Author: |
HexenMapper |
Description: |
Berlin, 1945. Things are heating up and Inside an old church a cabal of Nosferati begin opening portals, looking for another realm to evacuate to. Unfortunately for them they come across an arachnid-infested mausoleum, where a hero awakens...
Extensive Hexen mod with 15 new maps, spread over 3 hubs.
New weapons, Enemies and Environmental Hazards.
More info on the zdoom forum: http://forum.zdoom.org/viewtopic.php?f=19&t=50891 |
Credits: |
Realm667, zdoom and doomworld forums, /vr/. Specific Credits here: http://pastebin.com/H4J31mXB |
Base: |
New from scratch |
Build time: |
About 6 months |
Editor(s) used: |
Slade3, Doom Builder 2, GZDoom Builder |
Bugs: |
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Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| I really wanted to like this. I tried to look past the annoying spiders, weak machinegun, out of place female nudity, missing textures and overall strangeness. This WAD shows a spark of genius, even if the visuals are rough, gameplay is a bit off and layouts are unfriendly. Hub 2 has one map you can't return to due to "activate once" exit switch. Hub 3 is utter shit from the get go - I quit at enrichment facility. This WAD is just inches away from 4*, but there's just too much wrong with it. | x |
View amorte.txt
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