Title: |
DEACC.EXE v1.1 |
Filename: |
utils/level_edit/hexen_scripting/deacc11.zip |
Size: |
27.32 KB |
Date: |
12/04/95 |
Author: |
Luc Cluitmans |
Description: |
DEACC tries to decompile hexen scripts into ACS files. It can
read both raw behavior lump files (ACC output) and behavior lumps
from a wad file.
Some info that was in the original ACS source for the script is
not available in the compiled form of the script: DEACC will not
be able to recover this information. DEACC is not able to:
- recover the original variable names
- recover any comments
- recover the exact source for constructs that can be written
in several ways. DEACC tries to generate 'break' and
'continue' statements only if no other construct can be found. |
Credits: |
- Raven Software and id Software for creating Hexen
- Ben Morris for the Hexen Specs
- John B. Williston for getting me on the track of
hexen decompilation |
Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
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Download mirrors:
/idgames protocol:
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View deacc11.txt
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