Title: |
NodeNav v0.8 |
Filename: |
utils/level_edit/node_builders/nodenav.zip |
Size: |
192.44 KB |
Date: |
05/12/94 |
Author: |
Frank Palazzolo |
Description: |
According to the latest unofficial DOOM spec(*),
the least understood data structure in the WAD file
is the NODES data structure. Understanding how to generate
a NODES/SSECTORS/SEGS list from a VERTEX/LINEDEF
description is crucial to being able to generate your
own level (with your own wall structure). |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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View nodenav.txt
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