Control:
The story of a keyboard lamer who repented.
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I used to be a keyboard lamer. I went through the Doom days & the early
Quake days limping along on the sluggish keyboard. I turned slowly. I used
keys to look up & down, which meant taking my fingers off of the forward/backward/left/right
keys, leaving me paralyzed for precious seconds.
I hated having to look up to shoot at Quake's scrags or Eradicator's turrets
or enemies in Dark Forces. I stumbled through Descent's clumsy keyboard
layout, my fingers often tripping over themselves in
the heat of combat.
I have tried out
the standard control layout on several games, & it has revolutionized
my gameplay. The standard control layout to which I refer is:
a = strafe left
d = strafe right
w = forward
s = backward
Mouselook always on,
which means that looking up/down & turning left/right are controlled
with the mouse. Having the mouse speed or sensitivity as high as possible
is a big plus as well. I have the left button set to fire & the right
button set to jump. I have seen variations in which the right button is
used to switch weapons in Quake, which I really should do too, because
I still fumble around to select weapons by hitting the number keys, which
often proves to be costly.
I first heard of this layout
in an interview with KillCreek, & later I read that Thresh used the
same layout. I also saw photographs of Romero & Carmack using the same
layout. I was
playing Eradicator at the time, & so I gave
the new layout a try. The improvement was immediate! Looking up & down
was no longer a dreaded hindrance. The mouse made it as intuitive &
natural as turning your head. My accuracy & speed became deadly as
I was able to turn with a quick snap instead of a slow turn.
I tried it on Quake,
& instantly became the caliber of player which regularly kicked my
butt in Quakeworld back in my keyboard days. One enhancement that I was
slow to pick up
on for a while was turning up the mouse speed
or sensitivity. With it turned up high, 180-degree turns became effortless.
I have since tried this
layout in other games, & found the same amazing improvement in my skill.
In Descent it has become very easy, almost laughable, to dodge enemy fire
& circle
strafe around them. My only complaint about Descent
is the mouse speed is still too slow, even at maximum setting. Turning
more than 45 degrees requires some serious lifting & dragging, which
makes me wish for the keyboard turning instead. Quick 180's are out of
the question! But otherwise my control in Descent has become much more
intuitive. I use left shift & caps lock for strafing up & down,
which is somewhat clumsy but still do-able.
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