================================================================ Title : Base DM #4 Filename : BASEDM4.WAD Author : Sir Robin (Jani Saksa) Email Address : jsaksa79@hotmail.com Other work from author : Level designer in Ninja DooM Main guy in KTA and Quake->DooM conversion Levels in TeamTNT's Reclamation project Misc. Author Info : DooM freak. I like single player mode, but I love Co-op & Deathmatch! I have a webpage that I update 1-2 times in week currenlty at: http://doomnation.com/robin/ Member of TeamTNT, Brotherhood Of Vengeance & Falling Star Productions. Description : Base style deathmatch level. Small/medium size. This WAD won't work properly without BooM or some other port that supports all BooM effects that I used. All that the level really tries to be is a base-style deathmatch area. All skill levels have been included. They follow TeamTNT's good deathmatch rules. Drop through the floor in upper floor to fall to lower floor! Additional Credits to : Kurt Kesler. I borrowed few graphics from his WAD (KBoom #9). I also got some inspiration from his base-style levels to start my own base-style level pack. Well... Kurt's levels are single player, and these are deathmatch! Andrew Wood (corax@nettaxi.com) for the music. Id software for making the best 3d-shooter ever, and Q2 too. Everyone in Efnet #doom2 I will kill you for making my phone bill so damn big!!! ================================================================ * Play Information * Map Number : MAP04 Single Player : If you wan't to look around Cooperative 2-4 Player : Duhh... Deathmatch 2-4 Player : HELL YES! (8 starts) Difficulty Settings : Yes Skill 1: No plasma, double ammo Skill 2: No plasma Skill 3: All weapons, altdeath mode Skill 4: All weapons Skill 5: All weapons, double ammo New Sounds : Yes New Graphics : Yes. From me & Kurt Kesler New Music : Yes! From Andrew Wood (corax@nettaxi.com) Demos Replaced : Yes! DEMO1=2 players, skill 3, altdeath, 10 frags SYSTEM REQUIREMENTS : I have tested this under P75 and it worked fine. * Construction * Base : New level from scratch Editor(s) used : DETH for the actual editing ZenNode for node-building WinTex for graphics and sounds NWT for few things that were hard or impossible to do with WinTex CleanWad for making the WAD smaller (making it 101 Kb smaller!!!) Build time : Didn't count! Known Bugs : None! The "falling through floor" effect is not perfect, but it's not a bug! It's as close to perfect as it can be with current version of BooM! * Copyright / Permissions * Copyright (C) Jani Saksa, 1999 Authors may NOT use this level as a base to build additional levels (if you wan't to use it, ask a permission from me). Authors MAY use sounds, graphics and other "non-level" stuff from this WAD. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com/pub/idgames/levels/doom2/deathmatch/Boom/ Or any mirror of ftp.cdrom.com WWW sites: http://doomnation.com/robin/