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  1. Classic Doom

    1. Doom General Discussion

      Talk about anything and everything Doom-related

      719383
      posts
    2. Map Releases & Development

      Post your new map/episode/megawad releases or works in progress here

      484753
      posts
    3. Gameplay Mods

      Post your weapons, visual mods, mutators, or any other non-map wads here

      11800
      posts
    4. Total Conversions & Full Games

      Post your Doom total conversions or games running on the Doom engine here

      11982
      posts
    5. Resources

      Post your sprites, textures, MIDIs, status bars, palettes, etc.

      22390
      posts
    6. Doom Editing Help

      Editing-related discussion, questions, and tutorials

      171871
      posts
  2. Classic Doom Special Interest

    1. Source Ports

      All your favorite executables

      99067
      posts
    2. Speed Demo Submissions

      Dooming done quick, both regular and tool assisted

      87632
      posts
    3. Multiplayer Doom

      Deathmatch, Cooperative, Multiplayer events, etc

      19979
      posts
    4. Console Doom

      Switch, iPhone, N64, PSX, GBA—all worlds are yours except 3DO, attempt no landing there

      19211
      posts
    5. Freedoom

      It's (not) Doom, only Free

      22033
      posts
  3. Newfangled Doom

    1. Doom: The Dark Ages

      All about id Software's latest entry in the franchise

      977
      posts
    2. Doom Eternal

      To be defeated by the Marauder, shoot at it until you die

      24541
      posts
    3. Doom 2016

      Rip & Tear until it is done

      51883
      posts
    4. Doom 3

      All Doom 3, all the time occasionally

      81132
      posts
  4. Misc.

    1. Everything Else

      For general chit-chat

      617808
      posts
    2. Creative Works

      Post all your creations (fiction, pictures, music, videos, etc.) here—original or derivative, it doesn't matter

      31917
      posts
    3. Doomworld News

      Comments on news items

      88881
      posts
  • Forum Statistics

    136252
    Total Topics
    2803144
    Total Posts
  • File Reviews

    • By ballshitsnakes · Posted
      i wanna meet Ice59 and give them free therapy
    • By Morgan J. Sheridan · Posted
      A misunderstood masterpiece.
      Harbors an immaculate artstyle, grueling difficulty, and an extremely clever use of engine quirks.

      Wow.WAD is truly too good for its time, and is an example to be followed.
    • By Li'l devil · Posted
      This wad has the exact same design philosophy as Slaughter Until Death, and thus it's almost as uninteresting to play. The only major difference between TEU and SUD is that TEU has a lot more enemy spam (rooms choke full of enemies of one type). I think TEU also has a bit more interesting looking rooms, but still not much to look at.
    • By Li'l devil · Posted
      Mostly boring. There are very few interesting rooms and fight scenarios, everything else is just unremarkable. But this wad was released just 3 months after the first mapping tools appeared and at the time this was one of the very best. It's a historical artifact that should be studied, but shouldn't be played!
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