RTS Online Changes
version 3.0: 3/19/2001
- added check for spawnthing to prevent spawning a player entry with RTS
- updated IE menu, so last clicked stays hilighted
- cleaned up select list for tip_set_color (only has font colormaps as it should)
- corrected tip_set_pos (removed alignment, moved to next new function)
- added new tip_set_align function
version 2.9: 1/3/2001
- added new change_music function
- updated buttons width again, but properly using style tags
- seperated menus for IE and NS (IE uses fancy mouseovers, NS uses the old menu)
- further simplified the Code Output box by using DHTML to size it to fit the frame, no matter what resolution is used
version 2.8: 12/16/2000
- added new tip_slot function
- added new tip_set_pos function
- added new tip_set_colour function
- added new tip_set_trans function
- added new rect_trigger function
- added new change_tex function
- added new thing_event function
- added new playsound_bossman function
- links are now white for mouseover for 4.x+ version browsers
- resized the tutorial window (smaller)
- sized form buttons to be same width
- fixed clear fields reference in tip
- fixed error checking for playsound
- added error checking for several entries that require one value to be less than the other
- added error checking for all fields that require a number
- optimized internal javascript code again
- fixed code output to scroll down when output is longer than the textarea height (IE ONLY!)
- cleaned up this list, using ordered list (easier to update and read)
- removed the code output title frame, merged the title into the code output document
- optimized code output textarea for each resolution
- added "What is RTS Online?" to the main page
version 2.7: 9/30/2000
- fixed internal submit problem: forms with one input box cannot be cleared by hitting enter now
- corrected go_to_level to gotomap
- vastly improved intrernal code for setting code output window size, source format is cleaned up and readable now
- added 'Clear Fields' button to all forms with two or more input boxes
- tip uses a different method in Netscape 3.x for implementing \n's, but instructions automaticaly load (just an FYI here...)
- corrected start_level and end_level's \r spacing
version 2.6: 9/14/2000
- now Opera 4.02 compliant
- changed color scheme of mouseOver links (STYLE tag cleanup)
version 2.5: 8/22/2000
- corrected radiustrigger high z and low z values (they were backwards)
version 2.4: 4/2/2000
- corrected go_to_level output
- updated jump and label (jump chance is optional)
version 2.3: 3/27/2000
- updated jump to use % for chance
version 2.2: 3/24/2000
- updated playsound to 30 characters max for sound name
version 2.1: 3/23/2000
- merged spawnthing types into one
- moved ondeath to mover section in the menu
- fixed screen detect stuff
version 2.0: 3/22/2000
- reworked internal structure (cleanup)
- updated exitlevel time
- updated wait time
- updated tip time
- updated tip_graphic time
- updated tip_ldf time
version 1.9: 3/19/2000
- updated documentation on playsound
- made limit optional for healplayer
- updated time for tagged_repeatable
- added autodetect for screen size, loads Code Output box that fits for 800x600 resolution
- corrected tip_graphic output
- added 'check all' button to when_appear
version 1.8: 3/8/2000
- updated documentation on sectorv and givearmor
version 1.7: 3/2/2000
- added delay to exitlevel
version 1.6: 3/1/2000
- corrected the description of #clearall
- corrected tip to use DSTINK, not DSRADIO
- updated tip for colored text being planned
- removed EXTRA from when_appear (engine change)
- updated the description for tagged_path
- added z value to playsound (engine change)
- updated description for givearmor and healplayer
- updated skill (engine change for skill 1-5, not 0-4)
- updated description for sleep
- added tagged_use
- added on_height
- added tip_ldf
- added tip_graphic
version 1.5: 2/27/2000
- changed damage_monsters from "all" to "any"
version 1.4: 2/22/2000
- now Netscape 3.04 friendly!! :)
- when hitting reset buttons, sets focus back to first vield
version 1.3: 2/20/2000
- corrected sectorv height description
- fixed the internal script for when_appear (it properly detects the checkbox combinations)
- fixed copyright for Netscape (forgot ';')
- added a 'select all' button to code output
- added to welcome page 'how to run a script'
- fixed playsound for sound name (use full name now, e.g. DSPOPAIN)
- flip-flopped code output buttons
- corrected spelling of 'independ*e*nt' :)
version 1.2: 2/19/2000
- added 4 tutorials
- changed the functions to the real names (versus what is means, like sectorv means 'sector movement')
- changed true to false 'checked' for skill
- fixed name for go_to_level
- changed user_input.htm to welcome.htm
- added mouseover descriptions to the functions menu
version 1.1: 2/18/2000
- now Netscape friendly!
- fixed pop-up messages
- removed some extra "\r" in code
version 1.0: 2/17/2000
- this is an internal EDGE-team test
- tutorial page is pending
Send feedback and bug reports:
marcpullen@mindspring.com
All documents within the RTS Online website are ©2000-2001 Marc A. Pullen and the EDGE-team. If you rip my scripts, please give credit where credit is due. :)