Extend Map
:
map name
This is exactly the same as
start_map
, but adds to an existing script, versus replacing it. However, the map you are extending *must* already exist (you cannot extend a script that does not exist).
All triggers after this tag are associated with the specified map number.
The map name is the same as the lump name, for example
e#m#
for DOOM1, and
map##
for DOOM2.