Heal Player
:
amount
limit (optional)
This gives health to the player.
The
amount
is how much health to award.
The
limit
sets the max the players health can reach based on the
amount
. It is optional, but defaults to 200 if left empty.
If you want to award 100 health, but not allow the player to exceed 100 max health, set the
amount
and
limit
to
100
. And if the player has 30 health, they are awarded only 70 health, since the
limit
is set to 100.
NOTE: the amount can not exceed 200 (rules of normal DOOM).
Combine a low
amount
with
tagged_repeatable
if you want to award the player with health in increments.