RTS Online Changes

version 3.0: 3/19/2001

  1. added check for spawnthing to prevent spawning a player entry with RTS
  2. updated IE menu, so last clicked stays hilighted
  3. cleaned up select list for tip_set_color (only has font colormaps as it should)
  4. corrected tip_set_pos (removed alignment, moved to next new function)
  5. added new tip_set_align function
version 2.9: 1/3/2001

  1. added new change_music function
  2. updated buttons width again, but properly using style tags
  3. seperated menus for IE and NS (IE uses fancy mouseovers, NS uses the old menu)
  4. further simplified the Code Output box by using DHTML to size it to fit the frame, no matter what resolution is used
version 2.8: 12/16/2000

  1. added new tip_slot function
  2. added new tip_set_pos function
  3. added new tip_set_colour function
  4. added new tip_set_trans function
  5. added new rect_trigger function
  6. added new change_tex function
  7. added new thing_event function
  8. added new playsound_bossman function
  9. links are now white for mouseover for 4.x+ version browsers
  10. resized the tutorial window (smaller)
  11. sized form buttons to be same width
  12. fixed clear fields reference in tip
  13. fixed error checking for playsound
  14. added error checking for several entries that require one value to be less than the other
  15. added error checking for all fields that require a number
  16. optimized internal javascript code again
  17. fixed code output to scroll down when output is longer than the textarea height (IE ONLY!)
  18. cleaned up this list, using ordered list (easier to update and read)
  19. removed the code output title frame, merged the title into the code output document
  20. optimized code output textarea for each resolution
  21. added "What is RTS Online?" to the main page
version 2.7: 9/30/2000

  1. fixed internal submit problem: forms with one input box cannot be cleared by hitting enter now
  2. corrected go_to_level to gotomap
  3. vastly improved intrernal code for setting code output window size, source format is cleaned up and readable now
  4. added 'Clear Fields' button to all forms with two or more input boxes
  5. tip uses a different method in Netscape 3.x for implementing \n's, but instructions automaticaly load (just an FYI here...)
  6. corrected start_level and end_level's \r spacing
version 2.6: 9/14/2000

  1. now Opera 4.02 compliant
  2. changed color scheme of mouseOver links (STYLE tag cleanup)
version 2.5: 8/22/2000

  1. corrected radiustrigger high z and low z values (they were backwards)
version 2.4: 4/2/2000

  1. corrected go_to_level output
  2. updated jump and label (jump chance is optional)
version 2.3: 3/27/2000

  1. updated jump to use % for chance
version 2.2: 3/24/2000

  1. updated playsound to 30 characters max for sound name
version 2.1: 3/23/2000

  1. merged spawnthing types into one
  2. moved ondeath to mover section in the menu
  3. fixed screen detect stuff
version 2.0: 3/22/2000

  1. reworked internal structure (cleanup)
  2. updated exitlevel time
  3. updated wait time
  4. updated tip time
  5. updated tip_graphic time
  6. updated tip_ldf time
version 1.9: 3/19/2000

  1. updated documentation on playsound
  2. made limit optional for healplayer
  3. updated time for tagged_repeatable
  4. added autodetect for screen size, loads Code Output box that fits for 800x600 resolution
  5. corrected tip_graphic output
  6. added 'check all' button to when_appear
version 1.8: 3/8/2000

  1. updated documentation on sectorv and givearmor
version 1.7: 3/2/2000

  1. added delay to exitlevel
version 1.6: 3/1/2000

  1. corrected the description of #clearall
  2. corrected tip to use DSTINK, not DSRADIO
  3. updated tip for colored text being planned
  4. removed EXTRA from when_appear (engine change)
  5. updated the description for tagged_path
  6. added z value to playsound (engine change)
  7. updated description for givearmor and healplayer
  8. updated skill (engine change for skill 1-5, not 0-4)
  9. updated description for sleep
  10. added tagged_use
  11. added on_height
  12. added tip_ldf
  13. added tip_graphic
version 1.5: 2/27/2000

  1. changed damage_monsters from "all" to "any"
version 1.4: 2/22/2000

  1. now Netscape 3.04 friendly!! :)
  2. when hitting reset buttons, sets focus back to first vield
version 1.3: 2/20/2000

  1. corrected sectorv height description
  2. fixed the internal script for when_appear (it properly detects the checkbox combinations)
  3. fixed copyright for Netscape (forgot ';')
  4. added a 'select all' button to code output
  5. added to welcome page 'how to run a script'
  6. fixed playsound for sound name (use full name now, e.g. DSPOPAIN)
  7. flip-flopped code output buttons
  8. corrected spelling of 'independ*e*nt' :)
version 1.2: 2/19/2000

  1. added 4 tutorials
  2. changed the functions to the real names (versus what is means, like sectorv means 'sector movement')
  3. changed true to false 'checked' for skill
  4. fixed name for go_to_level
  5. changed user_input.htm to welcome.htm
  6. added mouseover descriptions to the functions menu
version 1.1: 2/18/2000

  1. now Netscape friendly!
  2. fixed pop-up messages
  3. removed some extra "\r" in code
version 1.0: 2/17/2000

  1. this is an internal EDGE-team test
  2. tutorial page is pending


Send feedback and bug reports:
marcpullen@mindspring.com


All documents within the RTS Online website are ©2000-2001 Marc A. Pullen and the EDGE-team. If you rip my scripts, please give credit where credit is due. :)