Jump:

jump to name
% jump chance (optional)


Label:

label name




This function is used to define a point in your script, jump, where you want to have a chance of going to another point, label.

This is similar to DDF's randomjump function.

The jump chance can be 0% (zero) for never jump, or up to 100% for always jump. If you leave jump chance blank, then it will jump to the label (same as 100%, but leaving it blank is guarenteed 100%).

The label name is the point in your script you want to jump to. Obviously, your jump to name must be the same as your label name.