Change Music:

Track:





The track above references a music track entry from PLAYLIST.DDF (you can only have numbers for music references in PLAYLIST.DDF!).

NOTE: there are 200 slots available in this editor, but the number you select must have a matching track entry in PLAYLIST.DDF.

When this is triggered, the music changes in the game, just like using IDMUS ##. Useful for triggering music changes for special events, like action music for a fight area (same way Unreal handled music).