Tip Slot
:
tip slot:
1 - white centered
2 - white upper left
3 - white lower left
4 - blue centered
5 - blue upper left
6 - blue lower left
7 - yellow centered
8 - yellow upper left
9 - yellow lower left
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
Use this command to set a unique slot for a tip. There are 40 available slots total.
NOTE: the default slot for tips is 1 (white centered) if left undefined.
If you want to display two independant tips on the screen at the same time, set the first to slot 10, and the second to slot 11 (different slots). Then you can use TIP_SET_POS and TIP_SET_COLOUR to change just those tips position and color.
Likewise, if all tips displayed that exist in the same slot, the newest displayed tip will take the place of the previous (they won't overlap). You'll probably want to use TIP_SET_POS with TIP_SLOT, otherwise the tips will show on top of each other, and will be unreadable.
IMPORTANT NOTE: slots 1-9
cannot be changed
. They are hard coded to make it easier for most users to select a predefined slot for tips. All tips that you want to modify using:
tip_set_color
tip_set_pos
tip_set_trans
...must be assigned to slots 10-40.
Slots 1-9 are hard coded to three colors and three positions: white, blue, and yellow, centered, left upper, and left lower. If you need another color or position, or want to mess with text translucency, set your tip to slots 10-40.
NOTE: if you set the
tip_slot
at any point in your script,
all
tips will use that same slot for the rest of your script. So if you want to make one tip blue and upper left aligned, set the
tip_slot
to
5
, then in the next trigger or before the next tip, set the
tip_slot
back to
1
for the default of white and centered.