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Advanced engine needed : Boom-compatible source port with support for sky
transfers (PrBoom+ -cl9, run without complevel to avoid frcition bugs on the ice maps)
Primary purpose : Single play
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Title : Super MAYhem 17 (v1.0)
Filename : Mayhem17.wad
Release date : February 7th, 2018
Author : A buncha super schmucks
Email Address : [redacted]
Other Files By Author : Varies by author
Description : Super Mayhem 17 is a 28 map set based on using assets from the various classic mario
games. Maps were designed in one month with time after for making fixes and quality assurance.
Music : 01 - "Ambient/Djent"
by ninja.kitty (https://www.ultimate-guitar.com/forum/showthread.php?t=1523228)
: 02 - Yoshi's Desert - Mario Kart: Super Circuit
by Minako Hamano, Masanobu Matsunaga, Kenichi Nishimaki, Kenji Yamamoto
: 03 - Water's Edge (sonic 06)
by Tomoya Ohtani, Mariko Nanba, sequenced by Sc00ts
: 04 - Mint rock glow
by queenjazz
: 05 - Final Fantasy Legend III - The Dungeon Theme
by Ryuuji Sasai
: 06 - Airship Theme (SMB3)
by Koji Kondo
: 07 - Ska-p - Sectas
by ???
: 08 - Desk Lamp
by Stuart "Stewboy" Rynn
: 09 - Duck Tales 2 - Egyptian Pyramid
by Minae Fujii, Sequenced by TurquoiseStar
: 10 - unknown
: 11 - Equinox Map02
by ???
: 12 - Forest Maze (super mario RPG)
by Yoko Shimomura
Super mario World - Overworld theme
Koji Kondo
: 13 - Koopa's Road (Mario 64)
by Koji Kondo
: 14 - Phendrana Drifts (Metroid Prime)
by Kenji Yamamoto & Kouichi Kyuma
: 15 - Slam Shuffle (Final Fantasy 6)
by Nobuo Uematsu
: 16 - Lawnmower Marmalade
by James Paddock
: 17 - Super Mario Kart Super Circuit - Ribbon Road
by Nintendo, sequenced by Sean Bee
: 18 - Super Mario Bros. - Castle (Techno Gabber remix)
by Nintendo, Remixed by someBODY
: 19 - Melty Molten Galaxy (super mario galaxy)
by Mahito Yokota, sequenced by sonicfan113
: 20 - Meteor Spacecraft
by Chex Quest 3
: 21 - Rainbow Road (Mario Kart)
by Soyo Oka
: 22 - Super mario bros 3 Overworld
by Koji Kondo
Super Mario 3 Underground Music
Nintendo, Sequenced by erik@vbe.com
: 23 - Manta Storm (Super Mario Sunshine)
by Koji Kondo & Shinobu Tanaka, arranged by BowzerBonz
: 24 - Overworld (Haunted Remix) (Super mario world)
by Nintendo, sequenced by Zagro
: 25 - Bloody tears (castlevania 2)
by Kenichi Matsubara, edited by David Esposito
: 26 - Mario Kart 64: Bowser's Castle
by Nintendo, Remix by Jarel Jones
Bowser's Rage (Paper mario)
Yuka Tsujiyoko
: 31 - Super Mario Bros 2 overworld
by Koji Kondo
: 32 - Overworld Theme (Super mario land)
by Hirokazu Tanaka
Story Screen - Mario Paint BG2
by Alluro95
Others taken from various Mario games
Additional Credits to : Nintendo for various graphics, rf` for sprites, Fuzzball for
Menu gfx, Gothic for screens, leodoom85 for endpic\endmap.
Alfonzo for music edits. Jimmy for fonts. Obsidian for boss
DEHACKED. xxkaijuking91xx for Bowser spritesheet.
Testing - : MrZzul, Kingdime, Loveless, Memfis, rdwpa, Nine inch Heels,
kondoriyano, floatrand, Altazimuth, Edward850, Zdaemon TNS team
The Doulminati for emotional terrorism\technical support.
If I missed you somehow let me know because I can update this textfile any time.
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* What is included *
New levels : 29 (including outro level)
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : MAPINFO, MUSINFO, Hi-res PNG endpic
Other files required : Nope
* Play Information *
Game : Doom 2
Map # : 01-26, 31-32
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : All maps were made in the space of one month, disregarding tweaks.
Editor(s) used : Doom Builder X, SLADE 3, GIMP
Known Bugs : The ice maps and chocolate starfish islands will not work properly
if you load them from a save, use -complevel 11 or run PrBoom+
without -complevel to avoid issues.
May Not Run With... : Vanilla Doom, any port that doesn't support sky
transfers or Boom features
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse, with the exception of the textures\sprites. Permissions have been
obtained from original authors for any of their resources modified or
included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors