Shadowman Posted March 1, 2014 Hi, all! Russian Doom Community offers a new 32-level megawad "Whitemare 2" (boom-compatible, prboom-plus is recommended). Megawad, based on the results of a four speedmapping contests, held on iddqd.ru in 2013, with such themes, as winter, thaw, precipices, and ancient civilizations. Maps were finalized some time later (some - very significantly), and several maps were built from scratch. This megawad tells us the fate of the Marine, who was going to celebrate the New Year. Suddenly, however, the monsters changed seasons' offset, and as a result - they stole the winter. We have to go through the mountains, castles and underground crypts, visit the flooded city, a lonely island and even visit the hell's edge before it will be possible to restore the normal course of the seasons. But monsters were prepared for that as well - and with the return of winter, they prepared some unpleasant surprises... We'll put the wad into 'incoming' directory soon... Screenshots: Link to idgames: http://www.doomworld.com/idgames/index.php?file=levels/doom2/Ports/megawads/white2.zip A temporal link: http://yadi.sk/d/FMchBkfmJnSyH Have fun! :) 2 Share this post Link to post
Springy Posted March 1, 2014 I really enjoyed the first one and the screenshots shown for this look very good. I can't wait to give it a shot when it's up. 0 Share this post Link to post
Demon of the Well Posted March 1, 2014 Cool, very cool. I always look forward to more of the Russian community's distinct style. This will be taking a high spot on my 'to play' queue. 0 Share this post Link to post
kmxexii Posted March 1, 2014 Oh, yes. I've been keeping an eye on this for awhile; glad to see it's coming to fruition. 0 Share this post Link to post
Ribo Zurai Posted March 1, 2014 These look gorgeous, can't wait to see more. 0 Share this post Link to post
Jimothy Posted March 2, 2014 I'm definitely keeping my eye on this - I enjoyed the original Whitemare a ton in my small run of it with the DW Megawad Club, and I would love to be able to take a shot at this megawad. 0 Share this post Link to post
Shadowman Posted March 2, 2014 A temporal link: http://yadi.sk/d/FMchBkfmJnSyH Have fun! :) 0 Share this post Link to post
Enjay Posted March 2, 2014 Downloading... Be nice if you considered those on slow connections. 75MB is big for some people to download. It'll probably shrink to about 40MB in a zip. 0 Share this post Link to post
Sokoro Posted March 2, 2014 Suprise sequel to one of my favorite megawads. Thanks! If people would just stick to making those cool pwads like this, instead of frauding, stealing and invading other countries :p 0 Share this post Link to post
Shadowman Posted March 2, 2014 We tried to put a wad in 'incoming' several times. But after the process of moving the wad does not appear in the root directory. Can anybody explain what's wrong? 0 Share this post Link to post
scifista42 Posted March 2, 2014 Have you answered to the verification email, which is mandatory since the end of last year? 0 Share this post Link to post
Memfis Posted March 2, 2014 Check out REJECTS - ftp://ftp.fu-berlin.de/pc/games/idgames/REJECTS It seems that whoever is uploading has some problems with connection and can't upload that big file correctly. 0 Share this post Link to post
Shadowman Posted March 2, 2014 No, because DragonHunter still have not received e-mail, to be answered. Or he need to send e-mail to Ty indicating that the wad was sent to the 'Incoming'? 0 Share this post Link to post
Shadowman Posted March 2, 2014 Memfis said:Check out REJECTS - ftp://ftp.fu-berlin.de/pc/games/idgames/REJECTS It seems that whoever is uploading has some problems with connection and can't upload that big file correctly. The zip archive is too big to upload? 0 Share this post Link to post
Gez Posted March 2, 2014 Shadowman said:The zip archive is too big to upload? Yep. 11. What will be rejected?Uploads with long filenames (more than 8 characters). Warez copies of anything. Junk in ZIP files. Uploads with no text file included. Anything not related to any Doom engine games (like a modification for Quake 3). Any SLIGE/OBLIGE levels. WADs with resources used without permission (though these might slip through; if someone complains, the file may be removed). MP3s/OGGs in WADs, unless it can be verified that the creation is original, and ideally is intended for the specific WAD file. Copyrighted sound clips of Disney, Beavis and Butthead, etc. Unmodified parts of any IWAD. "Demo" WADs that are not playable in their own right (other than editing examples). Modified id Software levels. Trademarked or copyrighted symbols. Files over 50MB in size. Any other questionable things. It's still possible to upload large files, but you need to email Ty first. These rejects are priceless:Mon Feb 17 22:22:37 EST 2014 Rejected scaves.zip because: Bad upload zip=3080192 bytes Mon Feb 24 11:39:02 EST 2014 Rejected falcit.txt because: no zip file uploaded Sat Mar 1 14:34:06 EST 2014 Rejected corectf2final.txt because: Bad upload of zip file Sat Mar 1 14:34:06 EST 2014 Rejected corectf2final.zip because: Bad upload zip=2031616 bytes corectf2final is 2 gigabytes? scaves is 3 gigabytes? What the heckling heck. 0 Share this post Link to post
Memfis Posted March 2, 2014 It's not that you can't upload big files but maybe due to some connection problems it might be hard to do sometimes. I just uploaded it by myself, maybe it will work fine this time. That 50 MB rule is quite outdated, a lot of >50 MB files have appeared since then and I'm pretty sure that Ty wasn't contacted beforehand by all these uploaders. (for example, in Dark Tartarus' readme the author says something like "I hope it will be accepted despite being over 50 MB")Gez said:corectf2final is 2 gigabytes? scaves is 3 gigabytes? What the heckling heck. I'm afraid your math is flawed. :) 0 Share this post Link to post
Varis Alpha Posted March 2, 2014 the file in the OP seems to have been updated to be smaller now. (it's just under 40MB) 0 Share this post Link to post
SyntherAugustus Posted March 4, 2014 MAP03 has 110+ instances of a missing texture according to GZdoom. 0 Share this post Link to post
machoman127 Posted March 4, 2014 Played the first 6 maps -- liking it so far. 0 Share this post Link to post
machoman127 Posted March 4, 2014 Made it to map 10; WOW!! Having my ass handed to me big time but lovin' it. 0 Share this post Link to post
Reisal Posted March 4, 2014 I really liked the first Whitemare and by the looks of it, I will like Whitemare 2 as well! 0 Share this post Link to post
Jimothy Posted March 5, 2014 So now it's downloadable? Yep, getting it. I'm excited! :D 0 Share this post Link to post
Shadowman Posted March 5, 2014 Jimothy said:So now it's downloadable? Yep, getting it. I'm excited! :D The wad was placed in the 'incoming' and organizer (DragonHunter) sent a confirmation email. It remains to wait official links :) 0 Share this post Link to post
myk Posted March 5, 2014 Memfis said: I'm afraid your math is flawed. :) Nah, Gez is 6" tall and in his tiny computer 1 MB counts as 1 GB ;) 0 Share this post Link to post
Reisal Posted March 5, 2014 I see some potential issues with uploading this to /idgames/ due to some of the music sources.. The most problematic songs being underscored below. Music sources: map 03 - Etherlords map 04 - Unreal map 06 - Quake 2 - Quad Machine map 07 - Mikko Tarmia - Amnesia The Dark Descent - Grand Hall map 08 - Hitman: Codename 47 OST - Main Title map 09 - Perfect Dark - Alien Conflict map 10 - Sviridov G.V - The Blizzard map 11 - Kingdom Hearts - Sacred Moon map 12 - Crue Ball - fast lane map 13 - Dream Theater - These walls map 14 - Requiem map02 map 15 - Cell - Floating Retention map 16 - Killing Time map 17 - Hexen2 - Pyramide of Anubis map 19 - Burzum - Channeling The Power Of Souls map 20 - Destructive God from the Past. Castlevania Lament of Innocence OST [Extra] map 21 - Hellgate London map 22 - Gothic 3 - Showdown map 23 - Doom 2 map09 map 24 - Disciples II - battle04 map 25 - Isis - Sounds of Egypt map 26 - Memento Mori 2 map07 map 27 - Ian Boddy "Continuum"- "Beta": party V map 28 - Jerry Goldsmith "Gremlins" map 29 - Philip Traym - Main theme map 30 - Jerry Goldsmith "Gremlins 2" map 31 - Might & Magic 9 map 32 - Unreal Tournament - Underworld II Titlepic - Disgaea Interpic - Sonic the Hedgehog 3 – Ice Cap Zone (Plasma3Music Remix) These are not MIDI or MUS files but digital songs in one way or another. I think having a full MID/MUS soundtrack would be better if you want to be safe. I'd hate to be "that guy" but Ty would have an aneurysm seeing the amount of copyrighted music being used in this great WAD. Also if the copyrighted music is cut, you are slashing about a good 10-12 MB off the WAD as well. 0 Share this post Link to post
Memfis Posted March 5, 2014 No need to worry, Ty accepted the wad already. 0 Share this post Link to post
Reisal Posted March 5, 2014 Does this mean we can use WADs full of Metallica MP3s now? :B 0 Share this post Link to post
Marcaek Posted March 6, 2014 Well, it's certainly a hit with Zandronum's survival community. 0 Share this post Link to post
Revved Posted March 6, 2014 I agree with Mr. Chris about the music. Replacing them with MIDIs would also mean it would work with PrBoom as well. Maybe a fixed up version to make it more Boom-compatible would make this release live up to its potential. Besides, for whatever reason, I can't seem to finish Map 23 because the blue door won't open. 0 Share this post Link to post
General Rainbow Bacon Posted March 6, 2014 It already works with prboom. 0 Share this post Link to post