Tristan Posted November 29, 2015 (edited) It's been a long time coming, but just a day over three years after the official announcement of the project, we can finally call this project done. PSX Doom: The Lost Levels is an add-on for the PlayStation Doom TC. When the PlayStation ports of Doom, Doom II, the Master Levels and Final Doom were made, many maps had to be cut out to comply with the limitations of the console itself. This begs the question, with the visual/atmospheric changes that PSX Doom brought us, what would those lost levels have been like if they'd made it on to the port? This project is the answer to that question. With all the analysis of the PSX limitations - and my god there were a lot of them - we like to think the authenticity in our conversions is more or less optimal. Thanks to everyone who contributed to the project, and special thanks to those whom without this couldn't have been possible, Dragonsbrethren, DeXiaZ, Salahmander2, and too many others to name off the top of my head. Note that you need the base TC first to play this.Download PSX Doom: The Lost Levels - Updated 2017-04-09 Optional add-on soundtrack by DexiazOptional voiceover for the end screen Map listing, with credits to whoever converted the map. Secret maps are in italics. Ultimate Doom LOST01: Forsaken Keep - NoneeLlama (E3M1) LOST02: Slough of Despair - NoneeLlama LOST62: Warrens - NoneeLlama, Salahmander2 LOST03: They Will Repent - fenderc01 LOST04: Against Thee Wickedly - DeXiaZ LOST63: Lost Sewers - BaronOfStuff (XBox E1M10) LOST05: And Hell Followed - Avoozl LOST64: Fear - fenderc01 LOST06: Dis - BaronOfStuff Doom II LOST07: Downtown - DeXiaZ LOST65: Betray - DeXiaZ (XBox MAP33) LOST08: Industrial Zone - DeXiaZ LOST66: The Castle - BaronOfStuff (MAP31) LOST67: The Escape - BaronOfStuff (MAP32) LOST09: Gotcha! - DeXiaZ LOST10: The Chasm - fenderc01, Salahmander2 LOST11: The Spirit World - Salahmander2 LOST12: The Living End - Salahmander2 Master Levels LOST13: Garrison - DeXiaZ LOST14: Titan Manor - DeXiaZ LOST15: Trapped on Titan - DeXiaZ LOST16: Bloodsea Keep - Dragonsbrethren LOST17: Mephisto's Mausoleum - DeXiaZ LOST18: Black Keep (BLACKTWR.WAD) - DeXiaZ LOST19: Elevator to Hell - pcorf LOST68: Bad Dream - BaronOfStuff TNT: Evilution LOST20: Power Control - Salahmander2 LOST21: Hanger - DeXiaZ LOST22: Open Season - Avoozl LOST23: Prison - DeXiaZ LOST24: Metal - DeXiaZ LOST25: Stronghold - Salahmander2 LOST26: Redemption - BaronOfStuff LOST73: The Innermost Dens - Eris Falling (Reject master level, TWM01.wad) LOST27: Storage Facility - DeXiaZ LOST28: Steel Works - pcorf LOST29: Dead Zone - Salahmander2 LOST69: Pharaoh - Eris Falling LOST70: Caribbean - DeXiaZ LOST30: Mill - DeXiaZ LOST31: Shipping/Respawning - DeXiaZ LOST32: Central Processing - DeXiaZ LOST33: Administration Center - pcorf LOST34: Habitat - DeXiaZ LOST35: Baron's Den - Avoozl LOST36: Mount Pain - DeXiaZ LOST37: River Styx - Cryo LOST61A: Last Call - BaronOfStuff Plutonia LOST38: Well of Souls - Dragonsbrethren LOST39: Caged - Dragonsbrethren LOST40: Caughtyard - Eris Falling LOST41: Realm - Salahmander2 LOST42: Abattoire - Salahmander2 LOST43: Hunted - DeXiaZ LOST44: Speed - DeXiaZ LOST45: The Crypt - Salahmander2 LOST46: Genesis - Salahmander2 LOST47: The Twilight - DeXiaZ LOST71: Cyberden - BaronOfStuff LOST72: Go 2 It - BaronOfStuff LOST48: The Omen - DeXiaZ LOST49: Compound - Salahmander2 LOST50: Neurosphere - Eris Falling LOST51: NME - Salahmander2 LOST52: Slayer - Salahmander2 LOST53: Impossible Mission - DeXiaZ LOST54: Tombstone - BaronOfStuff LOST55: The Final Frontier - Salahmander2 LOST56: Temple of Darkness - Salahmander2 LOST57: Bunker - DeXiaZ LOST58: Anti-Christ - Salahmander2 LOST59: The Sewers - DeXiaZ LOST60: Odyssey of Noises - Nuxius, DeXiaZ LOST61B: Gateway of Hell - BaronOfStuff LOST61C: Icon of Sin - BaronOfStuff Bonus maps LOST61: Last Gateway of Sin - BaronOfStuff (All 3 maps merged) LOST17D: DeXiaZ's Mausoleum (original conversion of MEPHISTO.WAD At last, PSX Doom is complete. Have fun! Edited April 9, 2017 by Eris Falling : update 8 Share this post Link to post
Nevanos Posted November 29, 2015 Thank you good sir. Gonna have a blast with this one o\ 0 Share this post Link to post
Deleted_Account Posted November 29, 2015 Congratulations on completing The Lost Levels! Been following this project for a long time. Downloading now! 0 Share this post Link to post
Jaxxoon R Posted November 29, 2015 Before registering here, I'd been lurking long enough to see the very start of this project unfold. It's been three years since then, but it all still feels as if it were moments away, despite the haziness of the memory. I can only congratulate everyone involved for putting their blood, sweat, and etc into making this thing become a reality, and to be as accurate to the original's limitations as possible. You're all pretty great. 0 Share this post Link to post
mrthejoshmon Posted November 29, 2015 I can not express my gratitude towards those who made this through text. Seriously, thanks to the team responsible and here is to the hope that one day a future PSX PWAD being made (that I will actually take part in). I mean why not, you all clearly have the skill to pull it off and make it look like Williams actually made it. 0 Share this post Link to post
death112 Posted November 29, 2015 First of all, congratulations for finishing a project of this size. I will slowly work myself throught this little surprise here. Secondly, i dont know why, but it seems that gzdoom cant find the music-files if you use the pack provided by you. Maybe I'm actually dumb and doing something wrong, but not sure. I used the drag&drop method to execute all the stuff. Just wanted to inform you about that. 0 Share this post Link to post
Dexiaz Posted November 29, 2015 death112 said:Secondly, i dont know why, but it seems that gzdoom cant find the music-files if you use the pack provided by you. Maybe I'm actually dumb and doing something wrong, but not sure. I used the drag&drop method to execute all the stuff. Just wanted to inform you about that. No, for music addon you should use .bat file commands (for old versions of PSX TC) or PSX Doom Manager exe file (you can find it in last version of PSX TC). 0 Share this post Link to post
Tristan Posted November 29, 2015 Might be a load order issue. Maybe try using a launcher (such as ZDL) and see if that works? 0 Share this post Link to post
death112 Posted November 29, 2015 yeah, it works, if i use a bat file. thanks! 0 Share this post Link to post
death112 Posted November 29, 2015 so, lost04 a caco seems to be stuck: also it seems i cant find any progression, as the keys wont open the bars: 0 Share this post Link to post
Dexiaz Posted November 29, 2015 Where is caco stuck? I don't recognize this place. About bars - no, you'll never open them by keys. You should find the way to open door to teleport near those bars (look at right of your screen). You can find the switch near the yellow key (just walk through floor line). Anyway, you needn't get through those bars if you're not planning to find secret_exit 0 Share this post Link to post
death112 Posted November 29, 2015 yeah, thats the thing. i explored the whole level. cyberdemon lurking around further to the right. well, basically this map is like e4m6, thats why im so confused. 0 Share this post Link to post
Tritnew Posted November 29, 2015 Welp, I'm gonna have an blast with this one. Finally. 0 Share this post Link to post
Avoozl Posted November 29, 2015 Great to see it finally done. :) Well I guess I can say that this is the first game project that I have ever contributed to. :P 0 Share this post Link to post
Tristan Posted November 29, 2015 So...LOST04, approaching the yellow platform doesn't open that marble door on the left. In fact sector tag 5 (the door itself) has no linedef at all to trigger it. Don't tell me this has been broken all this time and no one noticed it. EDIT: OK so I see the map is still completable, but only by means of a secret area... 0 Share this post Link to post
Dexiaz Posted November 29, 2015 Eris Falling said:So...LOST04, approaching the yellow platform doesn't open that marble door on the left. In fact sector tag 5 (the door itself) has no linedef at all to trigger it. Don't tell me this has been broken all this time and no one noticed it. http://i.imgur.com/YwtYLWkl.png EDIT: OK so I see the map is still completable, but only by means of a secret area... It's not really good news. I didn't noticed this bug. 0 Share this post Link to post
Deleted_Account Posted November 29, 2015 Yesterday I had a Lost Levels marathon, truly outstanding work guys. These levels really feel like they could have been part of the PS1 version of Doom. The design, the moody lighting and moody music really all mesh together into an experience. 0 Share this post Link to post
Darklordrobert Posted November 29, 2015 Thanks for making this! I hope this opens the way for more future PSX Doom TC add-ons 0 Share this post Link to post
Brewtal_Legend Posted November 30, 2015 Wow. Nice surprise. Now get crackin on the NRFTL and D64 psx levels. :P Seriously though, thanks for all the hard work and making this happen. Gonna plow through this tonight. Thanks again and great job guys. 0 Share this post Link to post
Devalaous Posted December 2, 2015 Glad to see this released at long last. 0 Share this post Link to post
Dexiaz Posted December 2, 2015 Guys, mini-update: http://www.mediafire.com/download/pzf98gx9t5w5m55/PSXLOSTVOICE.pk3 This pk3 adds voiceover to ending text for Final Doom and The Lost Levels. Special thanks to ScottGray for ACS help, MadCharacter for voiceover and AquapunK for demon-voice-effect This file also adds updated credits line with 3 names (MadCharacter and Aquapunk and HDoomguy for music help) Video: 0 Share this post Link to post
Tritnew Posted December 2, 2015 DeXiaZ said:Guys, mini-update: http://www.mediafire.com/download/pzf98gx9t5w5m55/PSXLOSTVOICE.pk3 This pk3 adds voiceover to ending text for Final Doom and The Lost Levels. Special thanks to ScottGray for ACS help, MadCharacter for voiceover and AquapunK for demon-voice-effect This file also adds updated credits line with 3 names (MadCharacter and Aquapunk and HDoomguy for music help) Video: https://www.youtube.com/watch?v=DD1jegdi5Qg DAMN, those voices are badass. Nice job! 0 Share this post Link to post
elden4 Posted December 2, 2015 i think that it would be great to have this lost levels and psx doom merged together!! 0 Share this post Link to post
Jaxxoon R Posted December 2, 2015 Didn't Scottgrey make a customizer program that does just that? 0 Share this post Link to post
pcorf Posted December 3, 2015 I know I haven't posted here much since PC_CP2. But gotta say PSX Doom The Lost Levels was simply great. Great effort guys! (including me :D) I tell you .... Express Elevator to Hell was a challenge because of that elevator at the start and it needed to be split into 2 sections to avoid surpassing the 256 heights. I know I probably had two of the toughest maps to convert, Administration Center and Express Elevator to Hell. That sewers map was brilliant in PSX form! I remember playing it many years ago in those shareware CD's with all the 1994 wads. 0 Share this post Link to post
BaronOfStuff Posted December 4, 2015 pcorf said:That sewers map was brilliant in PSX form! I remember playing it many years ago in those shareware CD's with all the 1994 wads. Why thank you! T'was a swine to get looking authentic, mainly because the original was such an ugly, chaotically messy POS! 0 Share this post Link to post
Nems Posted December 4, 2015 Congrats on this getting officially released guys. Can't wait to dig into this. :) Also: Spoiler PSX NRFTL, Perdition's Gate, Hell 2 Pay, and Lost Episodes of Doom when :v 0 Share this post Link to post
Gez Posted December 4, 2015 Nems said:Also: Spoiler PSX NRFTL, Perdition's Gate, Hell 2 Pay, and Lost Episodes of Doom when :v Spoiler After PSX PC Doom 64 0 Share this post Link to post
Dexiaz Posted December 4, 2015 Nems said: Spoiler PSX NRFTL, Perdition's Gate, Hell 2 Pay, and Lost Episodes of Doom when :v You reminded to me old joke:Ragnor said:Quick, Dexiaz, convert all of Perdition's Gate, Hell To Pay and Lost Episodes and see if you can do it faster than the remaining levels :p DeXiaZ said: DOWNLOAD LINK!!!11111111111111111111oneoneone 1 Share this post Link to post
Brewtal_Legend Posted December 4, 2015 PSX Heretic?!? p.s: holy frag-nutters! You're really working on psx perdition's gate? 0 Share this post Link to post