raymoohawk Posted February 14, 2016 most of our weapons are too grey. what if the had color in them? below you can see a palleted version of hdoom's ssg, wich uses the same amuscaria sprite we used for our ssg i think the weapons could look much nicer if we gave them a more vivid coat of paint. what do yall think? 0 Share this post Link to post
AxelMoon Posted February 14, 2016 I'm actually a fan of the idea. Mainly because It gives things a slightly more vibrant look to the weapons. Giving them more appeal than just more giant chunks of grey. That being said. I'd love to see something Purple, but we all know how well Doom tries to handle "purple". 0 Share this post Link to post
raymoohawk Posted February 14, 2016 yes it's a pity, purple just cant be done in doom, even if you pull it off in small sprites they turn gray the moment you step away XD btw i am not suggestins adding the hdoom sprite, i just put it as an example cause it looks really nice i think. other weapons could have green, or blue or red bits 0 Share this post Link to post
andrewj Posted February 14, 2016 I also think some weapons (especially the ones added in 0.10 release) are not just too grey, but kinda fuzzy and indistinct, lacking sharp detail. More color could be good. While I think that hdoom weapon looks pretty cool, for me that might be going too far in the other direction (too cartoony). 0 Share this post Link to post
raymoohawk Posted February 14, 2016 i'll keep that in mind. ive been meaning to try my hand at editing the regular shotgun, aside from making it the details more clear, what else do you think should be done to it? 0 Share this post Link to post
YukiHerz Posted February 14, 2016 When inspecting the new shotgun's graphics i noticed a faint light line on the top of the barrel, probably where the two pieces of plastic forming the barrel came together, that could be fixed. 0 Share this post Link to post
duh Posted February 14, 2016 ... that "ssg" looks like a mini missile launcher. 0 Share this post Link to post
raymoohawk Posted February 14, 2016 tried to edit the new freedoom pistol and failed miserably :( 0 Share this post Link to post
Faxmachine Posted February 14, 2016 Hello, can I also try my hand at editing the pistol a little bit? I'm not entirely 100% sure if it's allowed so I figured it was better to ask. Either way I think what the guns need is more contrast/sharpness to them rather than more colour. Right now they're a little fuzzy looking. 0 Share this post Link to post
jute Posted February 14, 2016 Could brightmaps be used to enable purple "lights' on objects, which won't turn gray with distance? 0 Share this post Link to post
Blastfrog Posted February 14, 2016 More color couldn't hurt, as long as it doesn't look like it would suit a clown. raymoohawk said:tried to edit the new freedoom pistol and failed miserably :(That actually isn't bad! Faxmachine said:Hello, can I also try my hand at editing the pistol a little bit?I welcome it. :) jute said:Could brightmaps be used to enable purple "lights' on objects, which won't turn gray with distance?Too outside of the vanilla scope, IMO. 0 Share this post Link to post
Faxmachine Posted February 14, 2016 Eeeh maybe I should practice a little bit more but basically I just really each part of the gun to stand out a little more. 0 Share this post Link to post
RonLivingston Posted February 15, 2016 raymoohawk said:most of our weapons are too grey. what if the had color in them? below you can see a palleted version of hdoom's ssg, wich uses the same amuscaria sprite we used for our ssg http://orig03.deviantart.net/9aaf/f/2016/044/5/9/sht2a0_by_raymoohawk-d9rnewr.png i think the weapons could look much nicer if we gave them a more vivid coat of paint. what do yall think? That would be beautiful if the super shotgun was red. 0 Share this post Link to post
raymoohawk Posted February 15, 2016 i'll five it a try, what otehr colors do yall suggst for the other ewapons? 0 Share this post Link to post
Da Werecat Posted February 15, 2016 Sodaholic said:More color couldn't hurt, as long as it doesn't look like it would suit a clown. I played Serious Sam 2 recently. Instead of making me allergic to vivid colors it actually put me in a vivid color-favoring mood. I even like clowns now. Killing them at least. 0 Share this post Link to post
scifista42 Posted February 15, 2016 Good idea, but no other weapon than the rocket launcher should be red IMO. When I saw your sprite, my first impression was actually "rocket launcher". 0 Share this post Link to post
DooManic Posted February 16, 2016 raymoohawk said:most of our weapons are too grey. what if the had color in them? below you can see a palleted version of hdoom's ssg, wich uses the same amuscaria sprite we used for our ssg http://orig03.deviantart.net/9aaf/f/2016/044/5/9/sht2a0_by_raymoohawk-d9rnewr.png i think the weapons could look much nicer if we gave them a more vivid coat of paint. what do yall think? Ugh, are you serious? Please don't. 0 Share this post Link to post
Wereknight Posted February 16, 2016 As optional wad - sure. But NO if Phase part. Sorry. 0 Share this post Link to post
raymoohawk Posted February 16, 2016 i'll still give it a try, besides more people want to see colored weapons. gray and brown games are too boring to look at. i get the feeling that if some of you had youre way thats what we would end up with. there isnt a single monster ive designed that people havent suggested should be brown or gray 0 Share this post Link to post
duh Posted February 16, 2016 you forgot something: the game isnt brown and/or gray. more, weapons ARE NOT monsters, just because a certain color wasnt requested for monsters does not mean that such can be applied to weapons as well. if you want to still give it a go, try to come up with something that makes sense, the red ssg does not make sense as a shotgun; maybe if you make the current ssg rusty with blood on the tip and appearing splattered in the mid of the weapon. one could argue that you would need to do the same for the rest, except that the ssg is best at close-melee ranges. you could also make the sg silverish and give it stylish curves at the side, the rocket launcher could have black and yellow labels at the sides and make the tip carbonized, polish the pistol a bit (its details are fuzzy), add greenish camouflage to the "ring" of the chaingun, add a hand to the chainsaw and add blood to the saw (it is attached to the arm and the hand is in a claw-like manner, the hand closes during attack and the chainsaw is pushed a little forwards), the plasmagun needs to appear less fuzzy too i ended up posting what still needs to be done, whatever, there are some suggestions regarding colors and what i think that would be well received changes 0 Share this post Link to post
Voros Posted February 17, 2016 I was afraid HDoom's SSG would be involved. I vote no, if you wish to make it that colourful. I vote yes, if you add some sensible colouring. All that aside, how about working on the hands first, by adding gloves? 0 Share this post Link to post
andrewj Posted February 17, 2016 raymoohawk said:i'll still give it a try, besides more people want to see colored weapons. gray and brown games are too boring to look at. i get the feeling that if some of you had youre way thats what we would end up with. I think DOOM (and hence Freedoom too) walks a fine line between semi-realism and cartoony-ness. My feeling is that many people here just don't want to see Freedoom become too cartoony. Very colorful weapons have a tendency to look cartoony, more like toys than something real (or plausibly real). By all means give it a try, I will be very interested to see what you come up with. The hardest part may be ensuring that all the weapons in Freedoom work well together as a set. 0 Share this post Link to post
Jaxxoon R Posted February 18, 2016 raymoohawk said:below you can see a palleted version of hdoom's ssg, Sold. 0 Share this post Link to post
BaronOfStuff Posted February 20, 2016 More contrast with some less grey is all fine and dandy, but I'd hate to see Freedoom turn into some sort of dumb NERF advert with over-saturated nonsense. 0 Share this post Link to post
wildweasel Posted February 21, 2016 I like the example of the SSG at the top of the thread, but yes, overdoing it may have a negative effect on the overall look of the game. So maybe just some tasteful colored trimming, leaving essential parts like barrels alone, but color-trimming parts like frames, grips, etc. In the SSG's case, how about reversing the color scheme in use? Leave the barrels in the silvery-grey color, but turn the parts that are currently silver into that orange color. 0 Share this post Link to post
Wereknight Posted March 9, 2016 Well alright, if it will be in milirtary-ish colors - maybe would be nice. As example: - I doing new PR for Freedom. 0 Share this post Link to post
raymoohawk Posted March 9, 2016 that sprite is looking good, but i have to say military drab coloration is the opposite of what i was arquing for. i'm actually surprised that you did not side with me, since the sprites youve made have been colorful 0 Share this post Link to post
Wereknight Posted March 9, 2016 With time things can change. raymoohawk said:that sprite is looking good, but i have to say military drab coloration is the opposite of what i was arquing for. You meant something like that? 0 Share this post Link to post
Arctangent Posted March 9, 2016 Frankly, I'm preferring the drab, although that might just be the terrible blues allowed. Even then, though, the drab colors seem colorful enough for that specific weapon while not overdoing it. 0 Share this post Link to post
GojiraMax Posted March 10, 2016 Extra color? I can do that. Here's an edit of the shotgun 0 Share this post Link to post