duvel Posted August 2, 2008 (edited) Chex Quest Chex Quest 2 I've made a couple of demos for Chex Quest Skill 4 (the original). I recorded these using fraggle's "chocolate-chex" chocolate doom, and they work correctly in the original dos Chex Quest (at least, the first did, and I assume the second does). They're available at http://ler.belsambar.net/chex/ and I'll probably upload more. I keep dying on level 3 :(. I'm sure it has something to do with my route or probably I just need to dodge more. FYI, the "pars" in chocolate-chex are incorrect: they're based on Doom's, while the original chex.exe has its own pars. I have a feeling this won't be fixed due to fraggle saying he's not going to have "native" support of Chex Quest. Edit: Uploaded a Level 3 run. Not the best, I almost die at the end. Edit 2: Now there's a Level 4 run. Don't know how I remembered how to get out of the maze. Edit 3: There's a Level 5 run up, but I don't know the time and don't have a utility to get it. Level 5 is funny because you can skip pretty much the entire level. Edit 4: Now I've got a movie at 4:50. I waste a good bit of time though. I think I might try Chex 2. Edited June 19, 2022 by Maribo 1 Share this post Link to post
ProGamerX56 Posted March 28, 2014 Seen no thread on any site about this. Since Chex.wad runs via Boom and PrBoomPlus, I've decided to open this thread. Last post about this was in 08. Well I think this is kinda unbeatable. E1M1 in 0:01 using the corner exploit. Edit still had Strafe50 on, redone.chexquest-e1m1-01.zip 1 Share this post Link to post
GoneAway Posted May 27, 2015 =The Forgotten IWAD= Chex Quest UV-Speed in 3:43 (Video) Please refer to me henceforth as the looper of breakfast cereal.cqe1-343.zip 5 Share this post Link to post
MD922 Posted June 8, 2015 Chex Quest has been here for a long time, yet no speed demos thread for it. This thread will be for Chex Quest 1-3 Speedruns. Will be posting demos soon, just making a thread to keep things organized and to make Kraflab happy. 1 Share this post Link to post
MD922 Posted June 8, 2015 Chex Quest Map 02 Nomonsters in 56.80cq02o056.zip 1 Share this post Link to post
GoneAway Posted June 8, 2015 You need to use "-exe chex" in prboom+ to obtain chex quest behaviour (along with the chex.deh). Also, chex quest 3 is a zdoom wad, so none of this applies to that. Also, I don't think this really needs its own thread, unless you'll be doing a full table fill I guess. :D 1 Share this post Link to post
MD922 Posted June 8, 2015 Monsters seem fine without -exe chex, or the .deh. 1 Share this post Link to post
GoneAway Posted June 8, 2015 I'm just telling you what the prboom+ usage file indicates, that -exe chex is for chex quest, whereas -complevel 3 is for ultimate doom. I don't know if it makes any difference, although the -deh should be necessary for changing the slime behaviours I think (although idk, it doesn't look any different to me *shrug*). Edit: just remembered the latest version of prboom+ has chex.deh embedded into it I think, so you're actually using it even when you think you are not. 1 Share this post Link to post
4shockblast Posted February 8, 2016 Chex Quest E1M1 Pacifist in 0:00.97. There, no TAS needed. :) Also, Zero_uk's demo on the DSDA is Pacifist as well. Haha, I wonder if I have the most 0:00 demos on the DSDA. :D Edit: Also, this should be merged into the Chex Quest demos thread (previous PRCP run should be merged into the PRCP demos thread as well). Btw, the Chex Quest demos thread isn't listed in the sticky either. On another note, in searching for the CQ thread, I found this old thread with Chex Quest demos that aren't on the DSDA, and the link in the thread doesn't work either. Based on the movie time, the runs are probably slow, but still would be interesting if they were uploaded somewhere in the unlikely scenario anyone has them still.cq01p097.zip 1 Share this post Link to post
GoneAway Posted March 23, 2016 UV-Speed in 3:42 Going to improve this more (hopefully), just posting the increment because I made some minor changes to the route.cqe1-342.zip 1 Share this post Link to post
GoneAway Posted April 27, 2016 UV-Speed in 3:41 (Video) Ughcqe1-341.zip 1 Share this post Link to post
veovisRC Posted April 3, 2017 (edited) cq1 uv-max in 9:40 execution was kind of sloppy in a lot of parts. main improvement over kraflab's run is skipping the BFG, i think. m3 also was really fast compared to my usual times on that level. cqe1-940.zip Edited April 6, 2017 by veovisRC 2 Share this post Link to post
baja blast rd. Posted April 4, 2017 Love the evolution of the UV-Speed record. 1 Share this post Link to post
veovisRC Posted April 6, 2017 (edited) was bored, did cq1 UV-pacifist. ended up with a 7:33. fun category, that time can be improved but not sure if i want to go for it. cqe1p733.zip Edited April 6, 2017 by veovisRC 1 Share this post Link to post
Dime Posted January 19, 2019 E1M1: Landing Zone UV-Max in 0:42 cq01m042.zip 2 Share this post Link to post
Dime Posted January 20, 2019 E1M2: Storage Facility UV-Max in 1:50 cq02m150.zip 2 Share this post Link to post
Argent Agent Posted January 20, 2019 I'll raise you this NM-Speed run I did a while back. Chex E1 NM-Speed in 4:05 Recorded using original Chex.exe CQNMS405.zip Vidya here 3 Share this post Link to post
RadicalMacaroni Posted October 28, 2019 Chex Quest UV-Speed in 3:59 Finally got a sub 4! cq_uv_359.zip 3 Share this post Link to post
GoneAway Posted October 28, 2019 There's a thread for Chex demos here fyi: A moderator can move this one for you, but for future reference. 1 Share this post Link to post
RadicalMacaroni Posted November 2, 2019 Chex Quest 1 NM-Speed in 3:58 cq1_nms_358.zip 1 Share this post Link to post
4shockblast Posted December 25, 2019 Not particularly great nomos: E1M2 in 0:52.97. E1M3 in 1:21.17. E1M4 in 0:48.89. E1M5 in 0:19.71. Might get around to beating them later. c1q2o052.zip c1q3o121.zip c1q4o048.zip c1q5o019.zip 2 Share this post Link to post
RadicalMacaroni Posted February 6, 2020 When playing Chex Quest 2, I've noticed the flemoid equivalent of the zombie and shotgunner can do hitscan attacks. This wasn't possible in the original EXE, and I couldn't figure out any way to fix it other than using the chex.deh patch (the one fraggle made for chocolate doom.) Is this allowed for demos? 1 Share this post Link to post
GoneAway Posted February 6, 2020 Are you using -exe chex? Iirc prboom+ has the magic built in with this command. 1 Share this post Link to post
RadicalMacaroni Posted February 24, 2020 (edited) Chex Quest Done Turbo TAS in 2:30 cqtux230.zip Edited February 24, 2020 by RadicalMacaroni 3 Share this post Link to post