valkiriforce Posted June 21, 2016 Made this as an in-joke with a friend...I'm uncertain as to whether I should release this or not. The simple art-style was inspired from Shadow of the Wool Ball. 1 Share this post Link to post
Yuki Senmatsu Posted June 21, 2016 Sgt Ender said:Some more sprites or stuff http://i.imgur.com/vL01nb1.png I always thought the Pinky Demon was the little brother of the Baron. Nice one, dude. 0 Share this post Link to post
Quagsire Posted June 21, 2016 Omegalore said:I always thought the Pinky Demon was the little brother of the Baron. Nice one, dude. When your big brother gets picked on and you get fucking beefed up. 0 Share this post Link to post
NEANDERTHAL Posted July 8, 2016 Is it just me or does RNGSPY's work remind anyone else of Conclave Obscurum? 0 Share this post Link to post
HorrorMovieRei Posted July 24, 2016 Concept sprites of the Doom 4 zombie and the Hellrazer 4 Share this post Link to post
Bauul Posted July 26, 2016 HorrorMovieGuy said:http://i.imgur.com/Cag9rAS.pnghttp://i.imgur.com/P563L32.png Concept sprites of the Doom 4 zombie and the Hellrazer Those look awesome! It's very cool to see the new designs in the classic pixel-art style (simply taking screenshots of newer games and downsizing never, ever looks good). 1 Share this post Link to post
Lore Posted July 27, 2016 It indeed is probably most efficient way to make monster sprites, from animated 3d-model image sequences. Here is a weird shotgun(?) sprite I created in Cinema 4D. I tried to make it shiny as chaingun, so its more of an light contrast test than anything else. Fun thing is, that there's over 10 light sources around it. 1 Share this post Link to post
scifista42 Posted July 27, 2016 Looks pretty good, but not like a shotgun. :) 1 Share this post Link to post
MrGlide Posted July 27, 2016 it looks more like a double barrel grenade launcher, looks good though. 0 Share this post Link to post
nxGangrel Posted August 1, 2016 Here's an early version of a WIP hud of my doomgirl. We hilariously have the same hair cut currently. 13 Share this post Link to post
Pirx Posted August 1, 2016 nxGangrel said:Here's an early version of a WIP hud of my doomgirl. We hilariously have the same hair cut currently. http://i.imgur.com/KGG6sLr.png http://i.imgur.com/xDXlVqo.png cool. i just saw your doomgirl avatar in the confessions thread and thought you had posted more somewhere ;) looks good. 0 Share this post Link to post
Quagsire Posted August 7, 2016 Two sprites, one's from a while ago, while the other was made today. 0 Share this post Link to post
Voros Posted August 7, 2016 Sgt Ender said:http://i.imgur.com/HLiZGVr.pnghttp://i.imgur.com/ca9YyJ7.png Two sprites, one's from a while ago, while the other was made today. Is that Doom 2016's shotgun? 0 Share this post Link to post
Quagsire Posted August 7, 2016 Voros said:Is that Doom 2016's shotgun? It's from a sprite pack that has Doom 2016 sprites. I just made some edits to it. 0 Share this post Link to post
valkiriforce Posted August 13, 2016 Can I ask your guys' opinion? Should I release this Wolf O'Donnell player skin as-is or do you think it could use more work? I haven't really had the motivation to do any more for this, so I'm willing to upload the WAD on idgames as a finished work; but if anyone has any thoughts on this I'd appreciate it. The animation isn't as smooth as I'd like it to be and the color palette could probably use some work, but I somehow doubt I'll ever get around to working on it again since I'm not that great at working on sprites like these. download 0 Share this post Link to post
Urthar Posted August 13, 2016 I think you need to make the fur a different colour. At the moment it blends into the metal armour too much and gives the impression of a robot. 0 Share this post Link to post
Lore Posted August 14, 2016 Not a sprite, but near there! :P This is slow. [edit]Ugh, it's jpg and shrinked in resolution... I know better next time 1 Share this post Link to post
Quagsire Posted August 14, 2016 More mediocre content from your favorite shithead :) 0 Share this post Link to post
Urthar Posted September 15, 2016 Decided to have a go at converting this guy to Boom format. I suspect much painful Dehackery lies ahead. 6 Share this post Link to post
Jaxxoon R Posted September 15, 2016 Ah, it's our old friend the Shambler. He's known to really lighten up a situation. 0 Share this post Link to post
Urthar Posted September 28, 2016 Oh, I'll just paint the blood on afterwards. That'll be be easy... >.< 9 Share this post Link to post
Da Werecat Posted September 29, 2016 That actually looks pretty nice. As static frames, at least. 1 Share this post Link to post
Urthar Posted September 29, 2016 Cheers, but I'll looking at it now and just realised the thigh wound is completely in the wrong place... >.< 0 Share this post Link to post
Lore Posted October 8, 2016 Some 3D stuff in 2D form I created today from scratch. Model is totally unfinished and there is only two omni lights: above and under the model, placed slighty forward center point. The middle ones have darkened and contrast is strengthened up. After discovering just recently sculpting tool, everything has become exponentially easier... Very complicated stuff to say all in one post, but I know this will work eventually. [edit] There is also small red light in the mouth. 1 Share this post Link to post
Quagsire Posted October 8, 2016 What should I do as a sprite? Only doing weapons. 0 Share this post Link to post
Soundblock Posted October 8, 2016 (edited) From the cutting room floor of Echelon, here's a sprite for the NPC rendition of the preacher outta the Jaguar Doom commercial: Edited May 3, 2020 by Soundblock : image had disappeared 2 Share this post Link to post