dobu gabu maru Posted April 1, 2017 What is the DWmegawad Club? This is a place where we settle down, have a cup of tea (or drink of your choice) and take a month to play through a megawad on our own, together! Any keen observations, criticisms, or frustrated ranting about it goes here in the discussion. As long as you want to say something about what you've played, feel free to speak your mind. Can I join? Sure. The only rule is that you have to play at least some of the levels in our monthly megawad to contribute, but you're generally encouraged to finish the whole thing, even if you've played it before. What levels am I allowed to post about? Whatever day of the month it is, is the upper limit for the map you can post on. So if it’s the 6th, you may discuss up to MAP06. Do I have to post an entry every day? Nope, not at all. This is only for our more enthusiastic members. As long as you play through it with us you’re part of the club. When do we vote on the next month’s megawad? Voting begins on the 25th of the current month. Remember to add one “+++” before your vote to make it easier to count. For example: +++ Ultimate Doom ---------- >>>DOWNLOAD BACK TO SATURN X E3 BETA HERE<<< Holy cow it’s finally here! Back to Saturn X Episode 3: Ringworlds of the Orient is the final episode of the resplendent Back to Saturn X saga, featuring an even larger, more ambitious, and more difficult adventure than what’s come before! Prepare yourself for alien settings, devious puzzles, and nasty traps! Reminder: just like with the other wads, you'll need to load btsx_e3a and btsx_e3b simultaneously. And remember that BtSX E3 is still in beta, so please note any bugs or compatibility issues you may experience. (Sorry to deceive you guys again; we’ll get to Speed of Doom next month, don’t worry!) Author & Maplist: MAP01 - “The Rabbit Has Landed” by Tarnsman MAP02 - “I am Now the Evil” by AD_79 MAP03 - “Curvaceous Volts” by an_mutt MAP04 - “Best Penmanship to John Fritter” by Alfonzo MAP05 - “Antimony of Common Flowers” by Breezeep MAP06 - Episode Hub by lupinx-kassman MAP07 - “Sead Dimple” by Catoptromancy MAP08 - “The Instant is Shorter than Planck Time” by Tarnsman MAP09 - “Sassy Fracas” by Alfonzo MAP10 - “Thermonuclear Titan Hisoutensoku” by Mechadon MAP11 - “Time Dilation“ an_mutt MAP12 - Episode Hub by lupinx-kassman MAP13 - “Calm it All Come Thursday” lupinx Kassman MAP14 - “Big Slab of Beef” by esselfortium MAP15 - “High Speed Miscreants” by Tarnsman MAP16 - “Swimming Dead Trails” by Alfonzo MAP17 - “Pepperoni Autodrive” by AD_79 MAP18 - Episode Hub by lupinx kassman MAP19 - “Here Comes the Ruckus” by an_mutt MAP20 - “Rock Hard” by Catoptromancy MAP21 - “Retrospective 53 Minutes” by Alfonzo MAP22 - “Where the Sun Hits the Heath” by an_mutt MAP23 - “A Century of Algorithms” by Mechadon MAP24 - Episode Hub by lupinx-kassman MAP25 - “Ducksoup” by esselfortium MAP26 - “Improbable Passage” by Catoptromancy MAP27 - “Back to Scorched Earth X” by Tarnsman MAP28 - “Hand Me My Rifle” by an_mutt MAP29 - “Accident” by Alfonzo MAP30 - “Great Snake God of the Golden Sun” by dobu gabu maru MAP31 - “Dr. Latency’s Freak Report” by Catoptromancy MAP32 - “Time to Duel” by Marcaek. BONUS CONTENT TBA ----------OLD THREADS2012 BF_THUD! Community Chest 4 Jenesis MAYhem 2012 2013 Memento Mori Interception 2002: A Doom Odyssey Hadephobia Coffee Break & Fava Beans & Double Impact HYMN Stardate 20X6 & Monochrome Mapping Project Realm of Chaos Back to Saturn X E1 & Favillesco E1 Kama Sutra Unholy Realms & Zone 300 Vile Flesh Ultimate Doom 2014 Whitemare & Sacrament Scythe Epic 2 Whitemare 2 Sunder & Countdown to Extinction Doom 2 the Way id Did MAYhem2048 Stomper Back to Saturn X E2 Going Down Rylayeh & Crimson Canyon & Azagthoth Serenity & Eternity & Infinity 2015 Resurgence Requiem ConC.E.R.N.ed & Draft Excluder Doom 2 Reloaded Valiant Scythe 2 NOVA II STRAIN Icarus: Alien Vanguard Sunlust Plutonia 2 Revolution! 2016 50 Shades of Graytall & Erkattäññe Hell Revealed Vanguard, Hell Ground, Bloody Steel Eternal Doom Japanese Community Project Ancient Aliens Bloodstain Estranged Alien Vendetta THT: Threnody & No Rest for the Living Hellbound Echelon & Mutiny 2017 TNT: Evilution TNT: Devilution No End in Sight 12 Share this post Link to post
baja blast rd. Posted April 1, 2017 (edited) Spoiler OMG YES Edit: Wait fuck it's April Fools Day in Australia already Edit 2: No wait that's part of the trick! Edit 3: No it's actually an April Fools joke. :( Dobu I'm gonna hunt you down and kick you. Don't play with my feelings like this. Edited April 1, 2017 by rdwpa 6 Share this post Link to post
Alfonzo Posted April 1, 2017 The only fool is me... for having submitted so many maps to this terrible project. 7 Share this post Link to post
esselfortium Posted April 1, 2017 I can't believe the spotlight has already been stolen 6 Share this post Link to post
dobu gabu maru Posted April 1, 2017 5 minutes ago, Alfonzo said: The only fool is me... for having submitted so many maps to this terrible project. Pish posh, I thought "Swimming Dead Trails" had one of the coolest uses of damaging floors that I've seen in a long time (can't wait for the club to get to that one). And the scope and scale of "Accident" is unbelievable—this set definitely made me an Alfonzo fan! 1 Share this post Link to post
NecrumWarrior Posted April 1, 2017 I was about to be really mad because I haven't played BTSX yet, then I remembered what day it was. 0 Share this post Link to post
NecrumWarrior Posted April 1, 2017 "Good for purchasing! This is GO AGAIN TO SATURN : Please Leave My House! Engage with Booming Compatibuiltity! Hope you have enjoy!" I love this. 0 Share this post Link to post
dobu gabu maru Posted April 1, 2017 If for whatever reason your computer doesn't seem to be recognizing the files or loading them properly, try to rename them 0 Share this post Link to post
Linguica Posted April 1, 2017 For more of the Doom rooms, please proceed to w w w . D o o m w o r l d . c o m / A l f o n z o n e wait... what the... 3 Share this post Link to post
AD_79 Posted April 1, 2017 Without a doubt the best BTSX release yet. Spoiler fwiw MAP01 is actually really cool and well put together. Quite a few interesting ideas and creative setups. Nice work Tarns/Dobu! 0 Share this post Link to post
NecrumWarrior Posted April 1, 2017 I recorded an FDA to commemorate this momentous occasion. https://www.dropbox.com/s/mgrf70puad66r6u/GoAgainToSaturn_FDA_Necrum.lmp?dl=0 1 Share this post Link to post
Xaser Posted April 1, 2017 Oops. I totally forgot to make any maps at all for the third episode! My bad, folks -- I'll probably be around in time for the 6.2849th installment. 0 Share this post Link to post
Obsidian Posted April 1, 2017 I renamed the wad file to Hiccups McGee. 0 Share this post Link to post
Alfonzo Posted April 1, 2017 Terminus impounded by 6am EDT tomorrow or I delete Downloads (Beta). 0 Share this post Link to post
Spectre01 Posted April 1, 2017 Well at least it's not Eternal Doom like last year. That was the worst. 2 Share this post Link to post
StoneMason Posted April 1, 2017 (edited) I am quite impressed with the atmosphere on the hub map. Truly a work of genius here. 1 Share this post Link to post
dobu gabu maru Posted April 1, 2017 (edited) Alfonzone pls no ;_; I've done what you asked! 0 Share this post Link to post
Tarnsman Posted April 1, 2017 MAP01 - “The Rabbit Has Landed” by Tarnsman This is a map that really demonstrates some of the limitations of mapping for vanilla. A lot of the outdoor areas are really bare and consist of monotextured walls due to seg and visplane limits really forcing a spartan design if you wish to have vast lines of sight. Additionally while some of the progression elements are interesting ideas, a lot of them feel half baked and not fully realized. This is definitely not Tarnsman's best effort and I expect that during the countless revisions that any BTSX release goes through this map will be drastically different in the final version. 3.98 out of 8 4 Share this post Link to post
baja blast rd. Posted April 1, 2017 (edited) MAP20 - “Rock Hard” by Catoptromancy Jumping slightly ahead, but I thought this was a good map. Clever use of monsters in the void so you can't cheese the map by IDCLIPPING outside of it. I did a playthrough. 2 Share this post Link to post
dobu gabu maru Posted April 1, 2017 (edited) Nice work rdwpa! Excellent job on dodging the cyber stuck inside of the torch—he always manages to end most of my runs (because you know, I meticulously tested this map while dew was away). Fun fact: Insane_Gazebo actually helped out with the monster placement! I mean, he didn't do it personally, but somehow a bunch of monsters from Hollow Icon wound up copy & pasted into that big open expanse! Crazy huh? If you're up to it, I'm actually pretty curious if MAP17 is doable, as that was one of the few I didn't thoroughly test to make sure there's a viable path to the exit. 10 minutes ago, Grain of Salt said: Why would you hurt me like this I don't understand—did you not play Ducksoup? Perhaps you need to play Ducksoup. 1 Share this post Link to post
Steve D Posted April 1, 2017 I'm with rdwpa. I played through this megawad in a fury of joy. I think I got through it in 33 minutes. As dumbfounded as I was by the products of our well-known mappers, I was completely and utterly staggered by the maps of Catoptromancy. I have never before played a map by Catoptromancy, but I can honestly say I've never seen such an impressive debut. Catoptromancy looms above this megawad like a titan of pure, polished platinum. I have never seen such clever use of stuck monsters or visio-pits. In the hands of lesser mappers these would seem to be mistakes, but Catoptromancy is clearly the Picasso of oddball design. I never imagined that such brilliant concept maps as Improbable Passage and Dr. Latency's Freak Report were even possible, but now I know it's only because I never dared to dream of such genius. So fellow Doomers, I say to you now, there is no Ribbiks, there is no Mechadon, there is only Catoptromancy!!!!!! 0 Share this post Link to post
NecrumWarrior Posted April 1, 2017 Duck Soup is truly a masterpiece. Innovative gameplay, unconventional useage of textures, a Baron of Hell that looks like it needs a tan. This map has it all. 2 Share this post Link to post
konamikode Posted April 1, 2017 MAP30 is a masterpiece, never have I played a boss level just so... brilliant. It's really hard to explain why I love it so. 2 Share this post Link to post
Magnusblitz Posted April 1, 2017 Alright, time get this started. ZDoom, saving/reloading, pistol starts, mouselook. MAP01: The Rabbit Has Landed 100% kills, 1/1 secret The first half is fine but a bit too symmetrical for my tastes. Not much memorable here, even the rising stairs. The blue key ambush is absolute shit, and I doubt it was even tested - you can barely make it to the start, and I eventually had to cheat as it was so heavily lucked based based on wherever the monsters go... if they don't take the correct step, you're fucked. Aside from that, the map is bland and not that fun. The exit trap was the easiest part of this map. 1/5 2 Share this post Link to post
SFoZ911 Posted April 1, 2017 No 158 Years of Beautiful Sex? You won't fool me! 0 Share this post Link to post