Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Grazza

Post Your Doom Picture (Part 2)

Recommended Posts

21 hours ago, Agent6 said:

Forgot to ask about this, how & where?

 

It's in the same section where you would normally change your resolution.

Share this post


Link to post

I'm super hyped. Building Doom lore, not just a game with a story? Combined with the excellent mechanics? Could not possibly ask for more.

 

But they didn't show the Arch-Vile's abilities in action :v . I'll wait.

Share this post


Link to post
3 hours ago, Agent6 said:

I'm super hyped. Building Doom lore, not just a game with a story? Combined with the excellent mechanics? Could not possibly ask for more.

 

But they didn't show the Arch-Vile's abilities in action :v . I'll wait.

That archvile intro sequence though. *bites fist in anticipation*

Share this post


Link to post
5 minutes ago, Bridgeburner56 said:

[snipped out the pictures, they're right above you lazy so-and-so]

yes please

Share this post


Link to post

What is even going on here?! I give up mapping. Amaaazing screenshots, I can't even... how?!

Share this post


Link to post
12 minutes ago, elend said:

What is even going on here?! I give up mapping. Amaaazing screenshots, I can't even... how?!

Patience, practice and a will to add so much detail you're adding detail to detail.

Share this post


Link to post

look what happent after I killed all the monsters in the alien vendetta map26 and completed the map, I have seen 102 and 120 200 etc but this looks like a bug lol

lol.jpg

Share this post


Link to post

Assuming you played in UV, that gives you a kill rate of about 722 monsters per second. Not bad, not bad.

Share this post


Link to post
10 hours ago, elend said:

What is even going on here?! I give up mapping. Amaaazing screenshots, I can't even... how?!

Thanks for that. As @DynamiteKaitorn said, patience and practice are a big part of it. I've spent over 100 hours on this particular map so this level of madness comes at a cost. Fortunately, I also enjoy it so I will revel in my madness and hope the people who play my wad have as much fun as I do making it.

 

And don't give up mapping! Different people enjoy making/playing different styles of maps and you wont improve if you don't try.

Share this post


Link to post

@Memfis Below where you type your text is a button that says Insert other media. Put your cursor where you want the image and click that button and select Insert image from URL. Paste or type the URL in the box that pops up and click Insert into post. The image should appear where your cursor is.

Zzd1CAN.gif

 

EDIT: To be clear, this gif is the one Memfis tried to embed in the post above this one.

Edited by Empyre

Share this post


Link to post

TMoD2.5_Pic1.png.54b8f6a095f466a79e91986182c83167.png

Introducing! The Cowvine! A cow-based beast capable of charging at you at high speeds, ramming you with it's spikey horns! Also this screen shot shows the beta HUD I have made for TMoD S1 Finale. I still need to work on the Mugshot sprites so that it only show the damage phases... May just have to over-write all the default DooM STF images with the necessary damage phase for Dynamite.

 

Also the Weapons Display to the right... I'm gonna scale them down eventually and have them appear where the bottom boxes are in the bottom-left corner (As well as having the keys appear above it).

Dynamite_Status_1.png.66258e2481e85dded83f3870e13dc767.pngDynamite_Status_2.png.637f9a2aea9e1aa0c2d57f99e2ee25d3.pngDynamite_Status_3.png.9da42698b3097c6ce14600567d88b2b3.pngDynamite_Status_4.png.4fdb59b2749b7efc5e622187fcea1cca.pngDynamite_Status_5.png.40e4aa11d36e6cfc6b3712dfd528edab.pngDynamite_Status_6.png.6eb51c35466639e436c13821fee18cdb.pngDynamite_Status_7.png.74de64e0ad63fa4079d4c73dc8325197.png

A slow progression to Dynamite's death.

Share this post


Link to post
Guest
This topic is now closed to further replies.
×