NiTROACTiVE Posted April 14, 2020 (edited) 18 hours ago, Dragonfly said: I just checked my photo library and have nothing I could use as a source. I could try making one in the future if I wander past some farmhouses soon? I can sculpt a farmhouse myself, and I'm also sure I can find a fitting sky for my upcoming small project as well. Edited April 14, 2020 by NiTROACTiVE 2 Share this post Link to post
Chainie Posted April 16, 2020 (edited) Vanilla version of skies(each divided by four patches) : https://drive.google.com/open?id=1kxge90HNCiCQWCWrL8c-E7Z_1Zca_kdT Edited April 18, 2020 by Chainie 20 Share this post Link to post
DooMAD Posted April 21, 2020 This image has been sat in my textures folder since 2014 and I never did anything with it: Since I've resumed work on one of my (decidedly ancient) unfinished projects and immediately realised that most of the textures in it were abysmally fugly, I figured I'd put some new textures together, starting with these: 34 Share this post Link to post
DooMAD Posted April 22, 2020 (edited) And a few more, since I'm a slow mapper and people would have to wait forever for the map I may or may not eventually use them in. The first one is a hybrid of 3 different textures by Jimmy, NiGHTMARE and EarthQuake that were posted in the early pages of this thread. The rest are sourced from wherever that grate texture came from: I don't know what that last one is actually supposed to be, but might look cool as part of a teleporter maybe. //EDIT: Found the source: https://bunnytrack.net/file-browser/#Starship Plenty more in there for people to use. Edited April 23, 2020 by DooMAD : +sauce 16 Share this post Link to post
elend Posted April 23, 2020 Oh, people will find a use for it, don't worry. Looking very, very cool! Nice textures. 1 Share this post Link to post
NaturalTvventy Posted April 27, 2020 I've released my compilation of unused DOOM sprites and textures here... 6 Share this post Link to post
ItsNatureToDie Posted April 30, 2020 (edited) On 4/27/2020 at 1:24 AM, NaturalTvventy said: I've released my compilation of unused DOOM sprites and textures here... Cross-posting some texture work from the Zdoom custom textures(https://forum.zdoom.org/viewtopic.php?p=972291#p972291) on to here for folks who do not go on to zdoom fourms. Sorry if it is not anything new or exciting from me, I figured I saved folks time on recoloring marb textures from green to ID Brown(marb7_1 in the lostres2.1). Nuts to it, I will throw in some flat edits. ID Brown Marb Texture.zip Some Flat Edits.zip MORE Flat Edits AND PATCH EDIT.zip Edited May 3, 2020 by ItsNatureToDie : Added some more flats. Also W28_5,W28_6 and W28_8 patch edit with Heretics WALL04 patch 18 Share this post Link to post
ViolentBeetle Posted May 6, 2020 On 4/16/2020 at 11:47 AM, Chainie said: Vanilla version of skies(each divided by four patches) : https://drive.google.com/open?id=1kxge90HNCiCQWCWrL8c-E7Z_1Zca_kdT Those are some fine skies, I've been looking for something mountainous that would fit the theme of my maps. Is it Ok if I borrow them some time in the future? Especially grey one. 1 Share this post Link to post
Chainie Posted May 6, 2020 (edited) 12 minutes ago, ViolentBeetle said: Those are some fine skies, I've been looking for something mountainous that would fit the theme of my maps. Is it Ok if I borrow them some time in the future? Especially grey one. Yep, Feel free to use them. 1 Share this post Link to post
Dragonfly Posted May 6, 2020 (edited) @Breezeep recently posted a photo on Discord, I then converted a portion of it into a horizontally tiling sky and made a handful of colour variations. Please credit Breezeep if you use this sky, crediting me is optional but preferred. :) Also, added bonus, here's a sky I made which is seamless in all 4 directions, which was put to use in my MAYhem 2020 map, feel free to use: 9 Share this post Link to post
ViolentBeetle Posted May 6, 2020 That's a funky sky. It looks like High Noon, but it's dark as heck. Is it long enough to not repeat? 0 Share this post Link to post
Gez Posted May 6, 2020 No, you need 1024 width to avoid repeats, and those skies are 512. So they'll have two suns. 0 Share this post Link to post
ViolentBeetle Posted May 6, 2020 5 hours ago, Chainie said: Yep, Feel free to use them. Thanks. Though when I actually tried to use them, I discovered that the colour scheme doesn't quite mesh with my levels. Is there any chance you have mountains on transparent background? The mountains are great, but I'd like to experiment with my own sky art above them. 0 Share this post Link to post
Dragonfly Posted May 6, 2020 Aye, 512, I didn't think about that at the time. That said, go wild, a foreign planet with 2 identical suns, could be pretty rad! 0 Share this post Link to post
Chainie Posted May 7, 2020 (edited) 2 hours ago, ViolentBeetle said: Thanks. Though when I actually tried to use them, I discovered that the colour scheme doesn't quite mesh with my levels. Is there any chance you have mountains on transparent background? The mountains are great, but I'd like to experiment with my own sky art above them. Sure. Here it is. 6 Share this post Link to post
Gifty Posted May 7, 2020 (edited) Made a sandstoney brick texture nearly from scratch this evening. Somewhat inspired by the tan half (bricks? metal?) of the Doom logo. EDIT: Damn, it looks much better with Jimmy's brick pattern instead! Edited May 7, 2020 by Gifty 11 Share this post Link to post
ViolentBeetle Posted May 7, 2020 8 hours ago, Chainie said: Sure. Here it is. After a struggle (Mostly with my own inattentiveness) I was able to properly impose an image of Aurora Borealis on top of the mountain for nice, colourful, but not hellish sky. 5 Share this post Link to post
DooMAD Posted May 7, 2020 9 hours ago, ViolentBeetle said: After a struggle (Mostly with my own inattentiveness) I was able to properly impose an image of Aurora Borealis on top of the mountain for nice, colourful, but not hellish sky. Might just be a personal preference, but I'd darken the mountains a bit if you're going to use a night sky. 0 Share this post Link to post
ViolentBeetle Posted May 7, 2020 19 minutes ago, DooMAD said: Might just be a personal preference, but I'd darken the mountains a bit if you're going to use a night sky. That would make sense. I think the second type of mountain posted above would do good, but I'll need to experiment. There's also an issue of plain black strip that I created to tile, you might not see it in this resolution, but the stars are missing in the north. 0 Share this post Link to post
XLightningStormL Posted May 7, 2020 Totally not a knock off of a sign from Alien Isolation. 4 Share this post Link to post
TravyB Posted May 8, 2020 Back again, this time with Doom. Some edits and mash-ups of Cage's and the Dark Base texture packs for something I'm working on. Also some concrete without the warning bars. There will likely be more to come by the time I finish it. 16 Share this post Link to post
TravyB Posted May 8, 2020 Almost forgot about this nifty one with the broken light I'm unusually proud of lol 5 Share this post Link to post
XLightningStormL Posted May 8, 2020 Proper Doom-style Boombox/Radio, based on the "STEREO" texture from Action Doom 1 (Credits to Scuba Steve) 3 Share this post Link to post