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ViolentBeetle

[Now on IdGames] Hellevator - 32 maps Community Project Boom Megawad

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7 hours ago, donevan427 said:

This sounds super interesting and fun, but I'm not very good at making maps, only made maps in doom in doom 2 format, and have idea how to use voodoo dolls. Can I still try my hand at making a map?

I have no idea how voodoo dolls work and im still joining! Dont worry man you'll do fine

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8 hours ago, DFF said:

Is the "the X floor" naming scheme concrete, or will there be some play for creativity? Like rather than have "the lobby" it could be "lobby of doom" or "square 1", or something as example.

 

Not a big or important question, just wondering if it is going to be "the grave room", "the tech-sinew room", "the gloomwood room"? And such.

Those that aren't "floor" are fixed. The X Floor can allow for some variation, but I think it would be cool to retain naming scheme.

 

8 hours ago, donevan427 said:

This sounds super interesting and fun, but I'm not very good at making maps, only made maps in doom in doom 2 format, and have idea how to use voodoo dolls. Can I still try my hand at making a map?

All the voodoo dolls that need to exist are set in template already. You can get around on doom 2 actions just fine.

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Ah man if I hadn't already committed to a couple maps this month I would join. Good luck to everyone!

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On 9/28/2020 at 6:56 PM, donevan427 said:

I'm not very good at making maps, only made maps in doom in doom 2 format, and have idea how to use voodoo dolls. Can I still try my hand at making a map?

 

17 hours ago, Mr Masker said:

I have no idea how voodoo dolls work and im still joining! Dont worry man you'll do fine

If you're alright with receiving a little constructive criticism, you'll be fine.

Voodoo dolls are pretty easy, it's like you're making a Rube Goldberg machine in your map. I'd give this a watch before mapping officially begins for a good explanation at how they work and how they can be used: https://youtu.be/0XKIB8mkYMs?t=191

 

Edited by Repugnus

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That's funny I watched a bunch of decino videos, his videos are why I played through valiant. I kinda get what voodoo dolls are but can't think of how to use them well. The video had some good simple examples though. I think learning how to use boom to move them around and just whatever boom can do differently than doom2 format is what I should focus on. Constructive criticism would be great, I would love to learn how to use voodoo dolls and how use the other formats. I just started making maps but it pretty addicting. I am finishing up a 5 map project now. I should be finished on the last map by this weekend, then I can start messing around trying to learn voodoo dolls and boom stuff.

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So basically the opposite of going down? 

 

I may join i just need to know what a voodoo control sector is.
Can a get a crash course?

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1 minute ago, Theperson said:

So basically the opposite of going down? 

 

I may join i just need to know what a voodoo control sector is.
Can a get a crash course?

Basically, when there's multiple starts for the same player, all place a doomguy on the map but you only control the last one placed. The others are called Voodoo dolls and be damaged, pick up items or pass through linedefs. Combined with a scrolling sector that are possible in boom and maybe some doors, you can make a switch that performs multiple actions, or have actions be performed when level starts.

 

But you don't really need to think about it, because all the mandatory ones are in the template wad. It makes floor raise a bit, raises some ceiling and lowers some floors for cool effect on the door and does the same in reverse when you flip the red switch.

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Oh so ACS like scripting in Boom.
 

I map more with Gzdoom format so mapping with Boom will be an interesting learning point!

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In a 4 and a half days we already have 8 map. Some of them are pretty great.

There's plenty of free slots left for those interested.

 

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46 minutes ago, ViolentBeetle said:

In a 4 and a half days we already have 8 map. Some of them are pretty great.

There's plenty of free slots left for those interested.

 

 

Wow I thought this was dead so I have been holding off lol - what slots are free?

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17 minutes ago, Captain Toenail said:

 

Wow I thought this was dead so I have been holding off lol - what slots are free?

Quite a lot actually. There's a link to discord where this is hosted, with claims updated in real time.

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In 13 days, we have 15 maps. Some of them require a little bug and texture fixing during "bug-fixing time". To celebrate this occasion and self-bump a little I have decided to post some screenshots for fully finished maps. I didn't specify map names since they might change when compiling the wad for release.

 

https://imgur.com/a/5mYrsPz

 

And don't forget, there's plenty of maps left for you to try making. Join us on discord. Or post here or PM me if you don't like Discord.

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14 minutes ago, wydoomer said:

Hi, I'm gonna try to whip something up for this in the next few days.

There's been a claiming wave, so there's only a few slots remain. Come to our discord when you are ready to start and make a claim.

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An update for everyone: we have collected 32 maps and after some polishing and testing, megawad is expected to be released in a week or so. Good job everyone.

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Public beta is now released and ready for testing.

 

The original post seems to have grown too big to post map list easily. I put it here. It's also available in CREDITS.TXT

 

MAP01:  The Lobby
Mapper: @Shawny
MIDI:   Stealth Mode by Jimmy

 

MAP02:  The Cafeteria Floor
Mapper: @Dranyan
MIDI:   Core by Stewboy

 

MAP03:  The Greenhouse Floor
Mapper: @Repugnus
MIDI:   Hidden Anger by Mark Klem

 

MAP04:  The Archive Floor
Mapper: @maxresdefault
MIDI:   The Haunted Supermarket by Cyriak Harris

 

MAP05:  The Toxic Slime Floor
Mapper: ViolentBeetle
MIDI:   Basement Blues by Crunchynut44

 

MAP06:  The Surveillance Floor
Mapper: @Weird Sandwich
MIDI:   Prowler by Jimmy

 

MAP07:  The Office Floor
Mapper: @donevan427
MIDI:   Fragments by AD_79

 

MAP08:  The Criminal Floor
Mapper: @Mr Masker
MIDI:   Watching by Jimmy

 

MAP09:  The Dance Floor
Mapper: @Blue_Juice_
MIDI:   You Ain't  The Boss o' Me by Jimmy

 

MAP10:  The Splatter Floor
Mapper: @Captain Toenail
MIDI:   Nobody Told Me About iD Redux by silentzora

 

MAP11:  The Isolation Floor
Mapper: ViolentBeetle
MIDI:   Serum by Fookerton

 

MAP12:  The Tech Testing Floor
Mapper: @Juka
MIDI:   Prototype by James Paddock and Stuart Rynn

 

MAP13:  The Shivering Floor
Mapper: Shawny
MIDI:   Ghostgrinder by James Paddock

 

MAP14:  The Chemical Production Floor
Mapper: donevan427
MIDI:   Permenance by AD79

 

MAP15:  The Restricted Floor
Mapper: @DFF
MIDI:   The Face of Wrath by Stewboy

 

MAP16:  The Temple Floor
Mapper: ViolentBeetle
MIDI:   Blood of  The Unworthy by Eris Falling

 

MAP17:  The Sewage Control Floor
Mapper: maxresdefault
MIDI:   Battle of Chaos by Eris Falling

 

MAP18:  The Castle Floor
Mapper: @DynamiteKaitorn
MIDI:   Jazz Jackrabbit 2 - Castle by Alexander Brandon (Sequenced by MaliceX)

 

MAP19:  The Sprawling Floor
Mapper: Juka
MIDI:   Bassline by Mark Klem

 

MAP20:  The Molten Floor
Mapper: Captain Toenail
MIDI:   Path of Destruction by Mark Klem

 

MAP21:  The Custodian Floor
Mapper: @NeedHealth
MIDI:   clippings.mid by alphonzo

 

MAP22:  The Marbelous Floor
Mapper: Shawny
MIDI:   Trigger by Jimmy

 

MAP23:  The Hickory Spire Floor
Mapper: DFF
MIDI:   Run 'em, Gun 'em, Kill 'em by Jimmy

 

MAP24:  The Cracked Floor
Mapper: @galileo31dos01
MIDI:   Organic Gods by Mark Klem

 


MAP26:  The Unforgotten Floor
Mapper: Shawny
MIDI:   Risk by Stewboy

 

MAP27:  The Slaughter Floor
Mapper: @Zolgia108
MIDI:   Emperor -  The Prophet

 

MAP28:  The Womb Floor
Mapper: Dranyan
MIDI:   unholy.mid from Blood by Monolith Productions

 

MAP29:  The Penthouse
Mapper: ViolentBeetle
MIDI:   Hades' Walls by Jimmy

 

MAP30:  The Roof
Mapper: ViolentBeetle
MIDI:   Gibraltar by Fookerton

 

MAP31   The Basement  
Mapper: @BluePineapple72
MIDI:   Get  Them Before  They Get You by Bobby Prince (Remix by Jimmy)

 

MAP32   The Subbasement
Mapper: @Mystic 256
MIDI:   Lunar Scilab from Descent

Edited by ViolentBeetle

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