Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Pompeji

Non-hell textures that look good in hell maps?

Recommended Posts

Hey, I'm working on a hell map for a project and I'm wondering what vanilla textures would work well with the current palette I have. I'm currently using reds and grays for textures, and some lava as well. 

Share this post


Link to post

Well... any texture can be made to work if used right. You only need to look at the iwads to see that. Are you sticking with only using reds and grays, or are you open to splashing in different stuff? Too much of the same palette can get tiring to the player, and sometimes lead to confusion.

Share this post


Link to post

i personally think that the most prominent texture on TNT, you know the one that almost made the whole map08: Metal, is a really versatile texture. Kinda brownish, but not too much. Or on the first tnt map, just turn around and you will see it.

I had seen it used on a vastly array of different situations: acompanying lava floors, around marble areas, as metal support along wood textures, on rock areas, sewer like areas, and a lot more.

That texture looks awesome everywhere.

I only wish there are more variants of it.

Share this post


Link to post

METAL1 (the hexagon shaped metal wall) would look good with a lava floor, and the metal hexagon shaped flat (i don't recall what's its actual name) as a ceiling on a hell map.

Edited by Solmyr

Share this post


Link to post

Obligatory green marble shoutout as OP had not mentioned it. But it contrasts against the red brick and ash textures nicely.

Share this post


Link to post

Any kind of brick and most kind of metals, including hexagons. Any kind of wood, even if not particularly hellish. Zimmer because what the hell is this, clearly it is from hell.

Share this post


Link to post

Compblue and the CEIL4s all add some striking contrast against the red brick textures that I reeeeeeally enjoy. Sladwall and Sladskull both fit well. Ickwall, when used well, can look great in hell but don’t overdo it! (Looking at you, Mt Pain. . .)

Share this post


Link to post

I get a lot of mileage out of METAL2-5 in Hell maps, good for a kind of gritty industrial look (referring mostly to a map I've just finished which tries for this kind of feel).  SPACEW3 (or whatever it's called, the dark one with all the CRT screens) as well.  The SLADWALL, TEKWALL, ICKWALL and PIPEWAL families can all also work great when used right.  A lot of the BRICK textures can look good too.  And then...well I forget the names of the two flats, but you know the ones, one is edged in metal and the other in wood but both have the same fluorescent lights behind a grate or whatever...anyway those look good in such Hell maps.  Also white striplights look awesome against green marble and don't let anyone tell you otherwise

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×