Andromeda Posted November 20, 2021 2 hours ago, MFG38 said: Is that by chance a BTSX3 map? c; Unfortunately not, it's just the last BTSX2 level. 2 Share this post Link to post
xScavengerWolfx Posted November 20, 2021 Worse way to die? How about running out of ammo, low health and have to punch pinkies with a fist in a pit of darkness. 2 Share this post Link to post
SelacoDev Posted November 20, 2021 Being extremely confident in your rocket spamming skills just to get surprised by a random specter 4 Share this post Link to post
GarrettChan Posted November 21, 2021 Gotta catch the chance to post this 27 Share this post Link to post
Astronomical Posted November 21, 2021 Falling in the toxic death pits on a nosave run of the chasm in the last room. 8 Share this post Link to post
Senor Cacodemon Posted November 21, 2021 1 minute ago, Plank_Guy_89 said: Falling in the toxic death pits on a nosave run of the chasm in the last room. So true lmao 2 Share this post Link to post
Mayomancer Posted November 21, 2021 (edited) suicide by rocket near the end of a no-save run? Edited November 21, 2021 by Mayomancer : typo as pointed out by BMFG 1 Share this post Link to post
Adamantium Posted November 21, 2021 40 minutes ago, Mayomancer said: suicide by rocked near the end of a no-save run? rocked? 1 Share this post Link to post
ENEMY!!! Posted November 21, 2021 (edited) Xaser's rocket death was exactly the kind of thing I thought of when I saw the title of the thread. 0 Share this post Link to post
pcorf Posted November 21, 2021 (edited) When one of these bipedal maggots kills you! = Zombieman / Former Human / Former Soldier. Once a marine, always a marine. Except in this case. These guys may look like your old buddies, but now they're nothing more than pistol-toting, bi-pedal maggots. Waste em! Edited November 22, 2021 by pcorf 3 Share this post Link to post
Ragu Posted November 21, 2021 Lost soul you didn't notice in the back of the head 3 Share this post Link to post
xdarkmasterx Posted November 21, 2021 7 hours ago, Wavy said: It's not a bug. It's actually hardcoded to have a 2.3% of penetrating through a radsuit. Whoever at id Software thought that was a totally good idea will be getting a very strongly worded email. Probably the same person who thought RNG damage in an FPS game was a good idea ;) 3 Share this post Link to post
Wavy Posted November 21, 2021 1 hour ago, xdarkmasterx said: Probably the same person who thought RNG damage in an FPS game was a good idea ;) Hehe. I don't have too much of an issue with RNG damage in Doom. Issue I have is that the range of damage that some things can produce is simply way too high, like with Revenant fireballs going from causing a dint to turning whatever it touches into a mince meat shower. 1 Share this post Link to post
BaileyTW Posted November 21, 2021 Falling into an inescapable pit late into a run. The cheaper the death, the less I could have done about it, the worse it feels dying to it. Sure there's being chipped by a lone zombieman, but like big ups to that zombieman they deserve it, nothing is more like aggravating than falling into an inescapable pit. Lost a good Doom 2 run on absolutely great pace to it on The Chasm, was so incredibly unsatisfied I stopped playing for almost 2 months (well not really, stopped playing for the day but next day so happened my only pair of cheap earphones gave out and didn't get new ones till now, but I'm staying mad about it). 4 Share this post Link to post
Dusty_Rhodes Posted November 21, 2021 6 hours ago, BaileyTW said: Sure there's being chipped by a lone zombieman, but like big ups to that zombieman they deserve it Ever played 1Monster? I was pretty embarrassed dying to a group of them. Since the maps are only allowed to have 1 type of monster, the map throws a bunch at one time. And there's only a few stimpacks around. I just feel incredibly silly dying to the easiest monster in the game. I was bushwhacked by popguns :( 1 Share this post Link to post
LUISDooM Posted November 21, 2021 Having low health, and while being too focused fighting, a stray fireball hits a barrel that I didn't notice it was behind me... 0 Share this post Link to post
DarkIceCyclone Posted November 21, 2021 Opening a door only to get scratched to death by an imp right next to soulsphere.... or my personal favorite: facerocketing yourself into an escapable damaging pit and dieing only because of that 0 Share this post Link to post
Gibbon Posted November 22, 2021 Well I thought I had cleared an area so went to grab a coffee and left it unpaused. Apparently I left a zombieman who proceeded to take pot shots at poor doom guy. Never stood a chance.. 2 Share this post Link to post
Hawk of The Crystals Posted November 22, 2021 Getting crushed by a crusher also works. 0 Share this post Link to post
ax34 Posted November 22, 2021 (edited) Face-rocket at lost soul or Get finished off by single regular zombie in slaughter map 0 Share this post Link to post
xX_Lol6_Xx Posted November 22, 2021 "Player got spooked by a lost soul" I hate when this happens 2 Share this post Link to post
LadyMistDragon Posted November 22, 2021 Coming around the corner and instantly getting splattered by a Cyberdemon 1 Share this post Link to post
kalensar Posted November 22, 2021 The only type of death that ever irks my shorts is mistiming the Archvile blast when ducking back out to shoot. Everything else is fair game, but that type of Archvile death is purely player error and utterly infuriating. 1 Share this post Link to post
7Mahonin Posted November 22, 2021 Nearly killing someone in DM only to be killed last minute by a bot. 1 Share this post Link to post
Summer Deep Posted November 22, 2021 Getting mauled by Imps, Barons or whatever that are a hundred feet below you at the foot of a cliff when playing in PrBoom-plus or GLBoom-plus, and you didn't even know they were there. Any death from a damaging floor or a crusher makes me mad as well. 0 Share this post Link to post
Kizoky Posted November 22, 2021 Reloading with the SSG and suddenly an Archvile appears out of nowhere 0 Share this post Link to post
Summer Deep Posted November 22, 2021 Here's another one that gets me: I'm playing a particularly tough map, and I've decided to make a save at 100 kills, as I hate having to redo sections. It's been surprisingly plain sailing, when. with 97 or 98 kills, I come to a sinisterly lit room with a key in the middle and large amounts of plasma and rockets scattered around. Do I do the sensible thing and save before picking up the key? No - I go ahead and get annihilated by twenty Revenants and Barons who hem me in within a couple of seconds. This seems to happen to me quite a lot! 1 Share this post Link to post