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Jimmy²

Post your Doom textures!

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11 hours ago, CherryPoptartzzz said:

Got bored and doomified a bunch of quake textures

q1_01.png

Cool textures.

Any chance those gears can be animated?

Also those roundels could be useful as decals, separate from brick or rock. Any chance you can put them on transparent background?

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MODWALL4.png

32x32 modwall. Because I felt 32x32 modwall would be useful for smaller details.

PANEL6.png

A neverending patch that could applied to bottom of all the wood panel textures.

 

Big modwall for good measure:
MODWALL3.png

Edited by ViolentBeetle

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1 hour ago, ItsNatureToDie said:

Have Some Extra Tekwall Textures Extra door5_2s 

EXIT Door Posers and TEKCOMPs.PNG

Every time you post a new texture, I fall in love again. Please keep up the excellent work haha.

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1 hour ago, ItsNatureToDie said:

Have Some Extra Tekwall Textures

I love that bottom left one.

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On 11/27/2021 at 8:57 AM, ItsNatureToDie said:

ITS LOG LOG LOG.PNG

LOG AND PLANK added corpes.PNG

Applying stone/rock textures on pipes to create timber walls? Now that's some sick Doom magic!

2 hours ago, ItsNatureToDie said:

Have Some Extra Tekwall Textures Extra door5_2s 

EXIT Door Posers and TEKCOMPs.PNG

Those skulls looks positively silly and cyberpunk'y enough to perfectly fit into vanilla Doom style.

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Want to make the Icon of Sin more menacing? Remove its eyes.

This was inspired by the Gatekeeper from Plutonia II.

RWDMON21.png.25853e99104ddbac9fb4a44a147121d3.png

 

Have some switches as well.

SW2_7(1).png.645667082a44f06fef9482a250c7ea0c.pngSW2_8(1).png.4272888f4dc92bd06f1919c03663c174.png

SW2_11.png.59646940c7baa78b1726d3b1946c5b6b.pngSW2_21.png.a4419d7ffe46d4ee2736237a0337080b.png

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Damn!  You got there ahead of me. I never understood why someone hadn't made a push-in switch version of the alternate skull. I knew I should have posted these when I made them.

 

Back when, I talked about having color-coordinated switches for textures, so I've been making some to replace standard switches, and some extras I thought might be useful. These are just the alternate skull extras. I smoothed out the top of the skull. That arrow-shaped crest looked like a faux-hawk and I couldn't un-see it.

 

I'll try and collect the rest. The problem is, I make something, throw it in a temp folder, then promptly forget about it. I really need to post more.

 

 

Ms0caK4.png woVAzGr.png VEv6kjT.png

 

Edited by EffinghamHuffnagel : Missed a couple of pixels. I know. OCD.

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1 hour ago, ViolentBeetle said:

Have you ever looked at your breakfast and thought "I bet I can make some weird rock texture out of this"

egg2.pngEGG3.png

what breakfast is that?

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On 11/6/2021 at 6:12 PM, Spawn said:

Free to use, no credit is needed (unless you feel generous).

 

Very big
Logo.png.50e284fa8dcbac75a659981ebbd5924d.png

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On 11/28/2021 at 4:13 AM, ItsNatureToDie said:

Have Some Extra Tekwall Textures Extra door5_2s 

EXIT Door Posers and TEKCOMPs.PNG

The third door looks a lot like the PL2 final boss. Nice.

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