NaZa Posted February 28, 2022 (edited) March, 2022 The yearly leader board Standard Leaderboard [2] SURVIVED (1:09:06): Bdubzzz - A return to the top of the board at the very end. Great stuff! Knocks me out of Top 10, though >:( [2] MAP06: Beginner - Was doing a Reality run of MAP06 until losing 380 hitpoints in a matter of seconds. Beautifully timed hell knight blast was the cherry on top. [1] MAP06: Pseudonaut - Can one truly call that a void if there are invisible walls? Rare gib death. [2] MAP05: Bobby "J - Surprisingly, not an unintentional rocket suicide, although there were close moments. Still got blasted. [1] MAP04: dt_ - A solid blind run ended by blindly charging into a cyberdemon rocket. [2] MAP03: Maribo - Picked up a red skull key. [2] MAP03: Anima Zero - Almost a genius way to neutralize that trap! Almost. [2] MAP03: PsychEyeball - Tries to hug the revenants preparing to shoot - doesn't go to plan. The shotgunners accepted the hug, though. [1] MAP03: mhrz - Usually sheep are counted to fall asleep, but mhrz decided to count archviles. Fell asleep quite quickly. [2] MAP03: ginc - Avenges Anima Zero, but falls to the Trio? Quartet? Held out for a long time, though. [2] MAP03: NaZa - Damn, I must have been a disc, because I was getting scratched to infinity! [1] MAP03: BoxY - Escapes the dancefloor despite unpreparedness only to get blasted. So close!!! [1] MAP03: DisgruntledPorcupine - Beautiful GAD at the archvile before the (in comparison, underwhelming) death by scratches. [2] MAP03: sandwedge - Flashback to last month preserved in this run. Quality rocket-to-spectre. Honorable mention to the revenants. [1] MAP03: AxeL - Suffered the same fate as numerous other Ironmen. They do say imp scratches are good for the skin, after all. [1] MAP02: Endless - Analogies to cars leaking oil and leaky rad suits just write themselves! (-complevel 21) [2] MAP02: cannonball - Can this even be classified as a GAD? At 2 HP, it was inevitable. At least avoided a second air time. [2] MAP02: head_cannon - Clears the difficult part with (relative) ease to find the baron's students in RNG manipulation. Ouch. [2] MAP02: SCF - Runs around the lava and shoots a way into the loving claws of an imp. [1] MAP02: Suitepee - "Syringe" isn't necessarily referring to injecting oneself with Arachnotron shots :) [1] MAP02: AdNauseam - Missteps during a tango between various fireballs and bullets - nevertheless, welcome! [2] MAP02: Andromeda - That baron of hell for sure attended number manipulation classes in university. And sniper training. [2] MAP02: RHhe82 - Turned a corner and ended up getting shredded. Retribution for the massacre of their kin earlier in the level. [1] MAP02: HopefulServant - Shredded and blinded by Nightmare!-ish chaingunners. [1] MAP02: Spendoragon - Shredded. There's no other way of putting it. [1] MAP02: Austinado - Andromeda's assassin racks another incredible kill. Might need to christen him as per traditions. [1] MAP01: Crusader No Regret - The archvile was a decoy all along; a cog in the master plan of the shotgun guy. (-complevel 9) [1] MAP01: NoisyVelvet - Where Noisy was going, he didn't need bullets. Just a myriad of shells. And thicker pillars. [2] MAP01: Shepardus - Sadly, a cloud of cacodemons doesn't stop archviles from attacking you. Worth a try, though! [1] MAP01: Pegleg - Mistook the regular shotgun for the super shotgun and prayed three and a sprinkle of chaingun was enough. [1] MAP01: SuyaSS - Pleased to have you onboard! ... said the archvile to the killer imp. Mad final seconds! [2] MAP01: MajorArlene - Tabs out of the map by TABing to display the map. [1] MAP01: LadyMistDragon - Decided to cross out the word "shotgun" from the dictionary. Prepared Leaderboard # - SURVIVED (57:34): SCF - Even if prepared, surviving is a feat. Especially for a first monthly foray into Ironman. Hats off. # - MAP02: NaZa - Hahahahahahahahahahahahahahahahahahahahahaha. # - MAP02: Crusader No Regret - Lays dead in awe of the imp having been close to regaining composure. What is the Doomworld Ironman League? The DWIronman League is a monthly competition in which participants aim to survive for as many levels as possible in the given map set, preferably in one sitting. Click the spoiler tag at the bottom of the post for a detailed list of rules. Players of all levels of ability are welcome. It could change the way you play Doom! In March 2022 the DWIronman League dies to Syringe (-complevel 2) by PTMX (@Pavera, @Tarnsman, @Marcaek and @Xaser), and a soundtrack by @PsychEyeball. The recipient of a Cacoward in 2020, Syringe is a very fun set with a rather interesting story, where our hero attempts to revive a dying universe using guns and large pointy things. Will the Ironman manage to complete all six unique maps and revive the universe? Time shall tell. Inject your fury into the weapons and boost your morale to eventually become immune to the traps PTMX will set out to defeat you. Just be mindful of the dosage. Essential Info Doom II: Hell on Earth (doom2.wad) Compatibility level 2, or "Doom (strict)" for ZDoom derivative ports. Time estimate: 1-2 hours 6 maps + 1 bonus unfinishable map BE SURE TO USE v1.1!! If you have Syringe from before the update, please update. Download Syringe prboom-plus.exe -iwad doom2.wad -file syringe.wad -complevel 2 -skill 4 -record demo_name.lmp -warp Rules: Spoiler There are two competitions: Standard and Prepared: To compete successfully in the Standard competition: your first play of the selected WAD(s) constitutes your one and only attempt for the month. To compete successfully in the Prepared competition: your one and only attempt for the month is determined BY YOU immediately before play and may follow any prior number of active (playing the set) preparation that is strictly for practice/inspection purposes only. You cannot compete in the Standard competition after submitting a run to the Prepared competition. You may submit the first of your practice attempts to the Standard competition. UV only (excepting 1CC format), continuous recording. No pistol-starting each level. Demos (PrBoom+, GLBoom, Eternity or Chocolate), stream highlights and video recordings are the only accepted proofs. You must link to these runs in the thread. No additional WADs may be loaded. No inspection of the WAD(s)'s content in an editor if you are submitting a Standard run. No cheat codes and no features that result in behavior beyond what is possible in the intended source port (e.g. freelook, jumping and crouching in a boom set). This includes dynamic lights and brightmaps. If streaming or recording videos using an advanced source port with compatibility options, you must display these settings on-screen before your run. In ZDoom derivative ports, "Doom/Boom(strict)" will suffice. If you choose to stream/record your run for video rather than provide a demo and you die before completing a single level, either on the first map of a set OR because a single level was selected for the month, you must display the number of monsters killed/remaining in the level before you quit. You do not have to play the secret levels in order to register a complete run. However, a player who finishes the game having completed more secret levels than his/her competitors will rank higher than them. You cannot load a game having progressed past the save point. You cannot consult Doom Builder during your run to check for map details. If the recording of your official run is interrupted due to technical difficulties, you are not permitted a second attempt. Any surviving recording may be used to register a DNF result. Accidentally restarting a level before a death exit takes you to the tally screen will disqualify your run. If you are competing in the Standard competition, you are required to affix one of three numbers to your run informing the League of your degree of familiarity with the map/set played. Note that your evaluation should only take into consideration the content covered in your run (e.g. if you remember only one part of a level in a set you haven't played before but never reach that level, you should list your run as a [1] instead of [2]): This is a blind run. If I have played or watched any of the level/set being played before, I cannot remember any details that would offer a reasonable advantage over truly blind players. * This is not a blind run. I have familiarity with the set - played the level/set before, or watched it being played, and can remember some details that would offer a reasonable advantage over blind players. This is not a blind run. I have passively prepared for the competition - watched the level/set being played via stream, demo or video after it was announced as this month's challenge. * "Reasonable" in this instance asks you to consider whether the details in question are worth committing to memory. As in, you would thank the person who gave you this information with a straight face and not expect to be laughed at for being an utter berk. Previous threads: Hide contents 2016 07 - Jenesis (winner: Demon of the Well) 08 - Crusades (winner: Ribbiks) 09 - Nilla Doom (winner: Demon of the Well) 10 - Khorus' Speedy Shit (winner: WH-Wilou84) 11 - Perdition's Gate (winner: WH-Wilou84) 12 - UAC Ultra (winner: PjSpartacus) 2017 01 - Jade Earth (winner: Demon of the Well) 02 - Legacy of Heroes (winner: Roofi) 03 - Back to Saturn X E1 (winner: dew) 04 - Mapgame (winner: ClonedPickle) 05 - Vae Vactus 1 & 2 (winner: Demon of the Well) 06 - Disturbia (winner: Ancalagon) 07 - Insertion (winner: Veinen) 08 - Unholy Realms (winner: Demon of the Well) 09 - Osiris (winner: Demon of the Well) 10 - Endgame & Endpoint (winner: Veinen) 11 - Oscillation (winner: Ancalagon) 12 - Doom the Way id Did (winner: kmc) 2018 01 - Combat Shock 2 (winner: Killer5) 02 - Coffee Break E1 (winner: Eris) 03 - Warlock's Hearth (winner: Demon of the Well) 04 - 50 Monsters (winner: WH-Wilou84) 05 - Double Impact (winner: RjY) 06 - Rush (winner: WH-Wilou84) 07 - The Darkening E1 & E2 (winner: Veinen) 08 - The Plutonia Experiment (winner: Zero-Master) 09 - Community Chest 4 - MAP19: Interstellar Sickness and MAP20: Shaman's Device (winner: leodoom85) 10 - Doom 64 for Doom II (winner: Roofi) 11 - TNT: Renascence & TNT: Resistance (winner: an_mutt) 12 - Ultimate Doom the Way id Did (winner: an_mutt) 2019 01 - Hellfire: Dreams (winner: Beginner) 02 - THT: Threnody - MAP10: Fomalhaut (winner: Scotty) 03 - Stardate 20X6 (winner: WH-Wilou84) 04 - Base Ganymede: Complete (winner: Vince Vega) 05 - The DWIronman League died waiting for SIGIL (winner: John Romero) 06 - SIGIL (winner: leodoom85) 07 - Vanguard & Lunatic (winner: Bdubzzz - prep winner: Pegleg) 08 - 2017 Collection (winner: an_mutt - prep winner: Vince Vega) 09 - Revolution! (winner: NaZa - prep winner: Pegleg) 10 - Monster Hunter Part I & Part II (winner: Bdubzzz - prep winner: Pegleg) 11 - Abcess (winner: Demon of the Well - prep winner: Steve D?) 12 - Scythe (winner: Spectre01 - prep winner: Arbys550) 2020 01 - Hellscape (winner: Bdubzzz - prep winner: Archi) 02 - No Sleep for the Dead (winner: Ancalagon - prep winner: Anima Zero) 03 - Baker's Dozen (winner: Bdubzzz - prep winner: Pegleg) 04 - Occult Secrets of the Third Reich & Biotech is Godzilla (winner: joe-ilya - prep winner: Horus) 05 - Bloody Rust (winner: Bdubzzz - prep winner: dt_) 06 - Vrack 1, 2 and 3 (winner: ReaperAA - prep winner: Bashe) 07 - Running Late 2 (winner: Roofi - prep winner: Pegleg) 08 - Epic (winner: Bdubzzz - prep winner: Daerik) 09 - Hell Revealed (winner: Roofi - prep winner: Crusader No Regret) 10 - Dark Resolution 2008 (winner: Roofi - prep winner: Austinado) 11 - 2002: A Doom Odyssey: 10th Anniversary Edition Episode 3 (winner: Bdubzzz - prep winner: Pegleg) 12 - Eviternity (winner: Daerik - prep winner: Pegleg) 2021 01 - Sawdust (winner: Daerik - prep winner: an_mutt) 02 - Alien Vendetta (winner: Demonologist - prep winner: Anima Zero) 03 - Criticality & Miasma (winner: Daerik - prep winner: Crusader No Regret) 04 - World Orifice (winner: Bdubzzz - prep winner: Killer5) 05 - Violence (winner: Bdubzzz - prep winner: ScrappyMcDoogerton) 06 - Firebox (winner: Bdubzzz - prep winner: 4shockblast) 07 - Scythe 2 (winner: Arbys550 - prep winner: an_mutt) 08 - Resurgence (winner: Beginner - prep winner: Suitepee) 09 - The Eye (winner: galileo31dos01 - prep winner: an_mutt) 10 - Glaive & Glaive 2 (winner: Veinen - prep winner: Tezur0) 11 - Sunlust (winner: Daerik - prep winner: nobody) 12 - H2H-XMas (winner: Daerik - prep winner: 4shockblast) 2022 01 - Realm of Shades (winner: mhrz - prep winner: Pegleg) 02 - Return to Hadron E1 (winner: NightTerror - prep winner: Maribo) Edited April 1, 2022 by NaZa : updated board 21 Share this post Link to post
Maribo Posted March 1, 2022 Hey Naza, I wasn't here for when you were helming these threads before, but the punctuality for posting the next month's thread is super appreciated. I'm one of the people who doesn't usually delay doing these til later in the month, and it's nice to see one go up the day of/the night before the coming month, rather than 3-4 days into the next month. Not knocking any of the other hosts who posted slightly into the month of course, I imagine the thread template is a nightmare to edit, just wanted to post some kind words. :) 10 Share this post Link to post
Bobby :D Posted March 1, 2022 syringebobbyDWIL.zip Cat 2 run, died on MAP05 Welp, I died on the easiest map in a continous run, classic move. Maybe I shouldn't be talking to random people while I play? 4 Share this post Link to post
RHhe82 Posted March 1, 2022 I played Syringe a couple of months ago, so basically I had a rough sketch on what I was up against. As soon as I saw the second level, I figured this wasn't going to be a long run. I did hope for a little better success, because in October I was doing pistol starts. So. Category 2 run, died on MAP02 (8:18 into the run) with 17 kills. I'll see myself out. rhhe82_syringe_ironman.zip 5 Share this post Link to post
LadyMistDragon Posted March 1, 2022 Category 1: didn't really pay too much attention to when I died, but after playing another few times realized I could've probably grabbed the red key and exited theoretically. I think I know what to do here now, but idk if you could necessarily max this every time ironsyringe_lmd.zip 3 Share this post Link to post
ClumsyCryptid Posted March 1, 2022 Oh boy Syringe, I'll get around to sharing my attempt later this week. Trying to do an ironman run during the work week is too much for me. I have played this before because it's one of the downloadable maps for the weird Unity Doom port, but it hasn't been recent. Past year or two? 1 Share this post Link to post
NaZa Posted March 1, 2022 (edited) Category 2 (as I had scouted the first map of the set in 2020 and some areas of the second one - was gonna choose it at some point in 2020 or the near future when I had been host), dead on MAP03. I'd love to get some consistency in these. I do a decent month, then I screw up the next one in hilarious fashion. Though, to be fair, I was always below form on March, so maybe it's just one of those days. Can't be too unhappy, though, admittedly there were lucky escapes and I could have been dead last! Spoiler Got my ass bitten because I had chosen plasma over rockets in the big fight of MAP03. Surviving that trap blindly is a 50/50. EXTREME luck in an archvile fight at around the halfway point of the map. I couldn't see the vile at all so I just winged it and hoped it was behind me when I ducked behind a rock. Extreme luck. Extreme. One of the lucky escapes is literally the very first minute. I was a bit too ballsy and, uhh... led to me tiptoeing most of the map. MAP02 was going well until I failed to notice there's mancubi that can funnily enough shoot me through the iron bars. Otherwise, uhh... Decent run. I am quite satisfied despite dying like an idiot. dwironman_mar22_naza.zip Now, then, the monthly challenge for February ends and @NightTerror is the winner - congratulations!! Mad performance and a really good way to get a debut victory with a blind survival. @BoxY and @Maribo (whom I also thank for the kind words in the thread) also get a cookie because of surviving the set. Can't not give honourable mentions to @ClumsyWizard and @Austinado for delivering rather strong runs when compared to their earlier runs. Keep it up!! :) Not only that, but the yearly spreadsheet-slash-leaderboard has been updated as well. This victory sees NightTerror climb up to 12th place, while @mhrz still leads after a decent result. The aforementioned BoxY and Maribo are not that far away in 2nd and 3rd, though the battle for second is incredibly intense as @NoisyVelvet and @Anima Zero are also very close - there's virtually only 4k points separating the four of them. Will we see another first-time winner this month? Potentially. Is it too early to place bets? I reckon it could be. Will you get syringe'd? Certainly. 9 Share this post Link to post
PsychEyeball Posted March 1, 2022 (edited) Great choice for this month's ironman! Sadly, even though my name is on this project, it didn't translate to a successful ironman. CATEGORY 2 Died on MAP03 (started on 16:42, died at 19:38) 36/298 kills Not much to say about this run. I beat Map 2 so all in all I'm still rather happy with it, but I'm not happy with how amateurish my handling of revenants was in MAP03. I only have myself to blame... and maybe the infinitely tall shotgun guy who shot me dead. psych_syringe.rar 2 Share this post Link to post
philcul Posted March 1, 2022 (edited) A lot of first times for me: My first time participating in anything like this and also my first using PrBoom+ and of course also my first time recording a demo and... my first time playing with 'infinite height'. So I was rather confused that some Imp scratched me although he was well below me and his little arms shouldn't be able to reach that far! Such a weird thing. I'm used to saving regularly, so I got quite nervous after a while because there was not safety net to fall back onto. But I got into the second level! Standard Competition, Category 1 Died on Map 2 79/244 Monsters syringe_demo_adnauseam.zip 2 Share this post Link to post
Pseudonaut Posted March 2, 2022 Category 1, died toward the end of map06. Exited map05 at 1:34:47. I've been having a weird issue with my computer lately where my mouse occasionally disconnects for a couple of seconds and then comes back, which happened during a low-intensity part of map01, fortunately not anywhere else. Spoiler Dropping the player into an empty void with invisible walls and cyberdemons is absolute bullshit. How the fuck am I supposed to know where I am allowed to dodge? syronman-pseudonaut.zip 3 Share this post Link to post
Anima Zero Posted March 2, 2022 Made it towards the end of map 3 before I pulled a classic GJ ANIMA move in attempt to get away from an arch-vile and its revenant cohorts. Capital! DWIronman_Syringe_AnimaZero.zip 2 Share this post Link to post
sandwedge Posted March 2, 2022 Well I haven't done this before but thought it would be fun. As far as I could tell from the rules I was allowed to record a video of gzdoom but it's fine if I get disqualified for doing something wrong. Category 2, died on map 3 with 44 kills. (paused game for a bit halfway in due to unexpected interruption) While I played this a couple months ago I barely remembered anything, and actually I think it screwed me up because halfway through I realized I had played it on HMP before so I had a false sense of security lol. Almost died a couple times, that second level was tricky. My death was pretty comical: Spoiler went near an empty room that my mind vaguely said had a trap, but I was like I want the shotgun ammo! Then it hilariously got me perfectly, had no idea the walls would open, then a spectre boxed me in so a revenant could punch me. Then queue the ultimate bonehead move of rocketing myself on said spectre. Embarrassing, but this run was stressful and I was sorta happy it ended anyway. Not sure if I'll try this again, I don't like to be too stressed playing doom, but it was a fun experiment. 2 Share this post Link to post
DisgruntledPorcupine Posted March 2, 2022 (edited) Category 1 Dead on MAP03 167/298 kills syringe_dwi_dispor.zip Spoiler I had so many close brushes with death in this one (almost dying due to failing to notice that switch in MAP02 until I had expended the radsuits in the area was a fun one), but fortunately I was able to scrape by up until a point. Should have taken the hint from the ammo stocks in the area and chosen rockets to start off that fight. Definitely a thrilling run, both due to all the close moments and these maps being a lot of fun. I'd heard of this wad by name before but definitely should have checked it out for myself sooner! 4 Share this post Link to post
Andromeda Posted March 2, 2022 Category: 2 Dead on: MAP02 Kills: 55/244 Time: 10:00 Why do I always perform terribly on category 2 runs? :( im_andromeda_syringe.zip 6 Share this post Link to post
cannonball Posted March 2, 2022 (edited) Category 2 Died on Map02 - Just beyond the blue key door. Time to reach Map02 - 4:59 Not much to say, took things a little carefully and still died when trying to use the rocket launcher in a stupid location. It is a very nice wad by the way, though I only skimmed through this a a year or so back. Syringecb.zip Edited March 2, 2022 by cannonball 4 Share this post Link to post
NaZa Posted March 2, 2022 2 hours ago, cannonball said: Category 2 Died on Map02 - Just beyond the blue key door. Time to reach Map02 - 4:59 Not much to say, took things a little carefully and still died when trying to use the rocket launcher in a stupid location. It is a very nice wad by the way, though I only skimmed through this a a year or so back. Syringecb.zip In the .zip file you've attached a .lnk file instead of a .lmp mistakenly 0 Share this post Link to post
cannonball Posted March 2, 2022 4 minutes ago, NaZa said: In the .zip file you've attached a .lnk file instead of a .lmp mistakenly Whoops, should be fixed now. 1 Share this post Link to post
Maribo Posted March 3, 2022 Category 2 Dead on Map03 at ~32:10 with 200/298 kills, arrived on Map03 at 14:50 or something close to that syringe_ironman_maribo.zip Spoiler I apologize for the embarrassingly long time spent searching for the red key in Map03. I promise I've played these maps before, but it was a while ago... Map01 and Map02 were somewhat clear in my memory because I spent time either running or routing stuff for them, the rest would have been pretty hazy. 3 Share this post Link to post
ginc Posted March 3, 2022 (edited) Category 2. I did a full playthrough of Syringe in December 2020 so I remember bits and pieces. Great WAD. Was bored and not sleepy even though it was 1am, so I thought I'd give it a try! Video is still processing right now, I'll check on it tomorrow morning. Played in GZDoom, Doom (strict) compatibility mode. Mouselook, crosshair and dynamic lights turned off. I realized as I was playing that I left the bloom effect on, hopefully that's not a big deal :) Soundfont is Arachno. Died on MAP03 with 14 monsters remaining: Spoiler to an Archvile / Arachnotron tag team. Went for a plasma stun on one of the archviles because I was healthy enough to survive one blast (and I was getting pinned by another), but a sniping spider boi in the hills picked up an assist. Basically I got caught off guard when I jumped down after raising the final bridge - I thought it was only a single Archvile but it was actually 3. Shit got hairy, was busy focusing on them and didn't even notice the spider. Edited March 22, 2022 by ginc 3 Share this post Link to post
BoxY Posted March 4, 2022 (edited) Category 2, kinda (played map01 a while ago but forgot everything, otherwise blind), dead on map03 with 205/298 at 31:02. Spoiler Nearly had the saddest death ever in map01 because I walked past the starting shotgun, then didn't play much better after that. Died to the imp room because I try to avoid teleporting into an unknown area while I have the rocket launcher equipped, which is usually a good thing but didn't work out so well here. dwim-bx-syringe.lmp 4 Share this post Link to post
AxeL Posted March 4, 2022 syringedwironman.zip Cat 1, died at 1:01:49 on map 03 3 Share this post Link to post
Suitepee Posted March 4, 2022 https://youtu.be/AzQDl2PVGqs Category 1 run, died on map 2 with 37/244 monsters. 5 Share this post Link to post
SleepyVelvet Posted March 5, 2022 DEAD: Map01 Time of Death: 4m33s Time of Arrival: 0m0s Kills: 66/71 Category: 1 (Blind) noisy_syringe_ironman.zip Comments: Fun. Hard. I also didn't notice the shotgun but found it eventually. Dark map. Died to the vile at the end. I failed to "thread the pillar needle", which is a fairly common mistake. 3 Share this post Link to post
Major Arlene Posted March 7, 2022 Category 2 Died: MAP01 61/88 kills 3:09 3 Share this post Link to post
NaZa Posted March 7, 2022 (edited) Leaderboard updated. @AdNauseam, @sandwedge and @ginc, welcome to the League! As dobu once said, the challenge of an Ironman run can take many forms; and going out of one's comfort zone can be one of them, so I do understand you, sandwedge - if it was a fun experiment I'm glad you at least somewhat enjoyed playing Doom in a different way, even if it was a bit stressful - a decent one-off. Settings were okay - nothing disqualifying - for both you and ginc, who I have to compliment for definitely providing quite a notable debut performance just out of Top 5 presently (though you both made it to the same map and AdNauseam also did a nice run getting out of the first map for the first time playing on prBoom+ with infinite height on!! nice stuff). Also glad to see @LadyMistDragon's debut in a Standard run; shame it ended that soon. Edited March 7, 2022 by NaZa 3 Share this post Link to post
TheJesseAyy Posted March 8, 2022 Category 1, died at the beginning of MAP02 I'm still a very inexperienced Doomer, haven't even played Plutonia yet, but I came across this thread and figured I'd give it a try. Why not, right? hopefulservant_syringe_DWIL.zip 4 Share this post Link to post
LadyMistDragon Posted March 8, 2022 (edited) oops, I misunderstood, I think. 1 Share this post Link to post
NaZa Posted March 8, 2022 (edited) Oh, my apologies, I skimmed over it. It was updated in bulk with a few others so I had probably gone full auto. Thanks for reporting it - updated! 0 Share this post Link to post
philcul Posted March 8, 2022 20 hours ago, NaZa said: Leaderboard updated. @AdNauseam, @sandwedge and @ginc, welcome to the League! As dobu once said, the challenge of an Ironman run can take many forms; and going out of one's comfort zone can be one of them, so I do understand you, sandwedge - if it was a fun experiment I'm glad you at least somewhat enjoyed playing Doom in a different way, even if it was a bit stressful - a decent one-off. Settings were okay - nothing disqualifying - for both you and ginc, who I have to compliment for definitely providing quite a notable debut performance just out of Top 5 presently (though you both made it to the same map and AdNauseam also did a nice run getting out of the first map for the first time playing on prBoom+ with infinite height on!! nice stuff). Also glad to see @LadyMistDragon's debut in a Standard run; shame it ended that soon. Thanks for the warm welcome! And apropos warm... I don't know if I ever come to like 'infinite height' but I guess I'll have to warm up to it! This is a really fun competition you have here, without feeling too competitive, at least for me. So, I think I will participate in the future. Quote Missteps during a tango between various fireballs and bullets - nevertheless, welcome! Nice description! :D 1 Share this post Link to post
SCF Posted March 10, 2022 I wanted to give this thing a try because it sounded fun, but I should've probably done a warmup first because this was a very bad run. I generally play in GZDoom but recording a video sounded like a huge hassle, so I jumped right into dsda-doom and ended up getting constantly distracted trying to tweak my mouse sensitivity and looking for a way to lower the music volume without affecting the sfx (found out afterwards this is a bug with SDL). You can't tell from the demo, but the part I died I was pausing every few seconds. Oh well, better luck next month. Category: 2 (Played it once when it came out) Died on: Map02 Kills: 50/244 DWIL_03-22_Syringe_SCF.zip 3 Share this post Link to post