Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Quill

[/idgames] UAC Storage Surplus Project - MBF21 Crate Maze Madness

Recommended Posts

Map in the screenie. It's a crate prison.

Title: Alcratraz
Format: Boom
UMAPINFO included: Yes
Build time: A week (?)
Editors used: UDB
Tested with: GZDoom, FDWL
Music used: Jimmy - Escape Velocity
 

Quill-UACSSP-Alcratraz.wad

Edited by Quill : Build time

Share this post


Link to post

From: David Robbins
Subject: Would you Believe - crates?
Date: 11-12-2145

Marcus, Those morons at Doomworld have done it again. I requisitioned a crate of chainsaws. What we got were several crates of crates and no chainsaws at all. What the hell were they thinking? Crates serve no purpose on Mars! I'm sending these back as soon as I get the time. Meanwhile, I would appreciate it if you could lodge another complaint with Doomworld and expedite my chainsaws when they do arrive.

David Robbins
Industrial Complex

Share this post


Link to post

Oh, another interesting community project! Only maze-like levels are accepted, or any type of maps are accepted?

Share this post


Link to post
3 hours ago, Quill said:

Map in the screenie. It's a crate prison.


Title: Alcratraz
Format: Boom
UMAPINFO included: Yes
Build time: 3 days (i think?)
Editors used: UDB
Tested with: GZDoom, FDWL
Music used: Jimmy - Escape Velocity
 

Quill-UACSSP-Alcratraz.wad

 

I played through this map, and it's very fun! I just want to point out this poor trapped shotgunner:

Spoiler

doom00.png.16048308623e415fecffcfacfdb7de0d.png

 

As for my contribution, it's coming along well so far.

Share this post


Link to post
1 hour ago, Walter confetti said:

Oh, another interesting community project! Only maze-like levels are accepted, or any type of maps are accepted?

Any type of map :3

Share this post


Link to post

I would love to make a map or two for this, a just don’t know if you guys accept first timers to doing maps for community projects. 
If so, I’m in 

Edited by NoC0ncentrate51

Share this post


Link to post

I'm interested!

Could you add lights to the allowed textures (lite3, lite5 and liteblu)? Just asking, I can just use the lamp decorations if not.

Share this post


Link to post
2 hours ago, Cacodemon187 said:

I'm interested!

Could you add lights to the allowed textures (lite3, lite5 and liteblu)? Just asking, I can just use the lamp decorations if not.

Added light textures to the texture pool.

All of you have been added to the list BTW

Share this post


Link to post
16 hours ago, Quill said:

Map in the screenie. It's a crate prison.


Title: Alcratraz
Format: Boom
UMAPINFO included: Yes
Build time: 3 days (i think?)
Editors used: UDB
Tested with: GZDoom, FDWL
Music used: Jimmy - Escape Velocity
 

Quill-UACSSP-Alcratraz.wad

 

 

Does this map require any additional textures?

Share this post


Link to post
50 minutes ago, netcurse2000 said:

 

Does this map require any additional textures?

Just the resource wad included in the main post.

Share this post


Link to post

The resource WAD credit list should probably have 3D Realms added, since those two crate mid-textures I made
was just sticking part of a 'blown-open-hole' texture from Duke Nukem 3D on Doom crate textures.

Share this post


Link to post
2 minutes ago, horselessheadsman said:

The resource WAD credit list should probably have 3D Realms added, since those two crate mid-textures I made
was just sticking part of a 'blown-open-hole' texture from Duke Nukem 3D on Doom crate textures.


Got it.

Share this post


Link to post

For texturing our maps, how strict to the "crate" theme should we be? Like if I was able to make a wall that didn't look like the side of a crate using the allowed textures pool would that be fine? Here's an example of what I mean.


Screenshot_1.png.bb5a7f1bf0e83c06265fc49c57412e20.png

Share this post


Link to post
On 12/31/2022 at 10:56 AM, Quill said:

Introducing... the UAC Storage Surplus Project! (UACSSP for short) We invite you (the Doom community) to help us do something with these satan-forsaken things! (make some maps themed around crates)

The year is 2123. The UAC accidentally added 20 zeroes to its order of 1 crate. You are hired to vanquish the menace of the ludicrous amount of crates. Go, little Cratemaster, the Containment Area needs you!

 

Talk about thinking inside the box!  :D

Share this post


Link to post
1 hour ago, suzerduzer said:

For texturing our maps, how strict to the "crate" theme should we be? Like if I was able to make a wall that didn't look like the side of a crate using the allowed textures pool would that be fine? Here's an example of what I mean.


Screenshot_1.png.bb5a7f1bf0e83c06265fc49c57412e20.png

Meh. I'll allow it. Something like thinking outside the box. hehe

Share this post


Link to post

Okay I think my map should be ready for now, music used it from TNT Evolution map 1 System Control

The music is in slade (this file)

Also I tested all difficulties and there shouldnt be any bugs, missing textures :)

Title: Everything Crate
Format: Boom!
UMAPINFO included: No
Build time: 2 hours prob
Editors used: Doom Builder 2
Tested with: Lzdoom, crispy
Music used: TNT System Control/Map01

everythingcratedwonload.zip

 

 

Spoiler

outdated versions!

              .                                                 .

 

Edited by Pezl : update again

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×