Kotzugi Posted October 8, 2013 Sounds like a few things could be fixed. This is what I experienced in the map: - In the beginning, when I opened the first door (red) and turned around and ran around the corner to the left to allow the barons etc. to get away from the door, that area (to the left) was usually clean when I didn't record using complevel 9. When it was on, suddenly there were pain elementals, mancubi etc. all over the place. - In the blue key area (cave with imps, rocket baron, etc.) the rocket-shooting baron would stay pretty much in the same place when I didn't use complevel 9, but with, it would move around more (not so much visible in these demos I think). - Perhaps a coincidence, but with c9 I had more accidents with the demons right at the start (running towards the red key area), sometimes killing or damaging myself with a rocket (instead of hitting the imps). TL;DR Monsters definitely move differently. I also noticed the weapons switching thing, quite annoying. 0 Share this post Link to post
GrumpyCat Posted February 26, 2015 Nice shortcut! Lazy monsters! Map29 Pacifist 0:17si29p017.zip 0 Share this post Link to post
GarrettChan Posted September 19, 2017 (edited) Map32 UV Max: (well, too slow) Didn't beat the current record, but it's good enough for me. Maybe I'll try to redo in the future. The wad I used was "sihR2fix.wad", but it seems everybody was using "sihR2.wad", so I fixed the name, and it should be replayable. Edited September 19, 2017 by GarrettChan 1 Share this post Link to post
GarrettChan Posted September 19, 2017 (edited) Map32 UV Max: si32-321.zip Well... new record time. (5:10 -> 4:00 -> 3:51 -> 3:50 -> 3:31 -> 3:21) Edited September 20, 2017 by GarrettChan 3 Share this post Link to post
GarrettChan Posted September 21, 2017 Map32 UV Max: si32-314.zip Map01 UV Max/Reality: si01y337.zip Oh my god... I just can't control myself playing Map32... such a fuuuuuun map, and well, I feel guilty not putting up something new, so just finish Map01 by the way. The Map32 run can be improved even more, and I got some good ones but died at the end. 4 Share this post Link to post
GarrettChan Posted January 19, 2018 (edited) Map02 UV Max/Reality in 2:47 si02y247.zip I guess the difference between 2:46 and 2:47 is how fast you hit the first switch... Map03 UV Max/Reality in 4:30 si03y430.zip Revenant missiles dodging drill. Edited January 19, 2018 by GarrettChan 4 Share this post Link to post
GarrettChan Posted January 24, 2018 (edited) Map31 UV Max/Reality in 12:06 si31y1206.zip For some reason, you can tag 3 or 4 secrets out of 2 in this map. I didn't do well to kill the Cyberdemon at last because of being nervous. Difficult parts would be fighting a group of enemies with some Caco corpses on the floor, so sometimes shots can sneak through enemies and hit you. Also, the Cybruiser in this WAD has more health than in Valiant/50mon, and he fires 2 shots in a row, so I need to take some time to adjust. Overall, it's towards the easy side because there's no hitscanner. 2 Share this post Link to post
GarrettChan Posted June 15, 2018 (edited) Map32 UV Max in 3:06 si32-306.zip Alter the priority from Revenants in the corners to Demons in the center. Mostly the time waster the last few Demons that don't want to teleport in or are lost in the middle. Therefore, clearing the middle field first will make them teleporting quicker and save time. Edited June 15, 2018 by GarrettChan 1 Share this post Link to post
GarrettChan Posted November 20, 2018 Map20 UV Max/Reality in 2:26 si20y226.zip Actually I don't really understand this map... 3 Share this post Link to post
Aquila Chrysaetos Posted February 4, 2019 MAP10 UV-Max-Reality in 9:18 sih10m-918 Recorded more for fun than for time, I rather enjoy this map. 4 Share this post Link to post
Aquila Chrysaetos Posted March 9, 2019 MAP12 UV-Max Reality in 5:07 sih12m-507.zip Done on a whim, just easing back into the groove, so I did this easy map about ten minutes ago. 1 Share this post Link to post
Roofi Posted May 24, 2019 Map 01 uv-max in 2:24 (previous time was 2:28 by Memfis) SihR2fix_01_224.zip 1 Share this post Link to post
Roofi Posted May 30, 2019 (edited) Map 14 Uv-max in 2:53 (previous time was 3:03 by Memfis) sihr2fix_14_253.zip map 13 uv-max in 2:50 (previous time was 3:13 by dannebubinga) sihr2fix_13_250.zip Edited May 30, 2019 by Roofi 3 Share this post Link to post
Roofi Posted June 9, 2019 Map 23 Uv-max in 13:24 (previous time was 14:01 by Anima Zero) sihr2_23_1324.zip 3 Share this post Link to post
Roofi Posted June 10, 2019 Improvement. Map 23 uv-max in 12:40. shr2fix_23_1240.zip 2 Share this post Link to post
Roofi Posted September 17, 2019 Map 09 UV-max in 4:11 Roofi_09_sihr2_411.zip 4 Share this post Link to post
Datacore85 Posted February 28, 2020 (edited) Map01 UVMax in 3:46 data-Sih-01-UVMax-346.zip 0 Share this post Link to post
Bredd Posted February 12, 2023 Map03 UV-Speed in 19.80 si03-019.zip Map09 UV-Speed in 4.49 si09-449.zip Map21 Pacifist in 4.77 si21p477.zip Map31 Pacifist in 4.77 si31p477.zip 5 Share this post Link to post
SleepyVelvet Posted July 3, 2023 Map33 Pacifist in 0:25.49 - si33p025.zip 2 Share this post Link to post
Bredd Posted November 12 Map08 Nomo in 24.11 si08o2411.zip Map21 Pacifist in 4.11 si21p411.zip Map28 Nomo in 15.54 si28o1554.zip Map30 Pacifist in 3:44 si30p344.zip 3 Share this post Link to post